RimWorld
[FSF] Vanilla Bionics Expansion
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Actualización: 27 ENE 2023 a las 17:52

Update on 1/28/2023 11:52:37 AM.

- Changed all variants of bionic lungs to prevent lung rot. Since lung rot is described as a bacterial infection and such health conditions do not apply to other bionics it only makes sense that they are immune to lung rot. This does not invalidate Biotech's Detoxifier Lungs as those still give environmental resistance which other lungs do not.

Actualización: 6 NOV 2022 a las 0:48

Update on 11/6/2022 5:48:51 PM.

- Reduced Bionic Kidney cost from 3 Advanced Components to 2.
- Removed extra material cost for Bionic Power Arm.

Actualización: 1 NOV 2022 a las 15:27

Update on 11/2/2022 8:27:50 AM.

- Fixed an issue with Prosthetic and Archotech Eyes not showing their texture. It seems Biotech changed how eye textures were applied.

Actualización: 5 OCT 2022 a las 23:30

Update on 10/6/2022 4:30:09 PM.

- Updated to 1.4.
- Reorganised mod folder structure.

Actualización: 4 JUN 2022 a las 14:37

Update on 6/5/2022 7:37:01 AM.

- Tweaked the numbers on utility limbs so their work percentage improvement flows better.

Actualización: 1 ABR 2022 a las 0:42

Update on 4/1/2022 5:42:30 PM.

- Added a patch to remove the Vanilla disfigured penalty from losing a Tongue. If the jaw is replaced with a bionic this penalty is erroneously applied because the tongue is "technically" removed.

Actualización: 26 MAR 2022 a las 13:31

Update on 3/27/2022 6:31:21 AM.

- Fixed error in bionic power arm description.

Actualización: 30 AGO 2021 a las 17:05

Update on 8/31/2021 10:05:32 AM.

- Minor changes to some tags for specialised arms which may or may not affect anything.

Actualización: 24 AGO 2021 a las 6:12

[Auto-generated text]: Update on 8/24/2021 11:12:19 PM.

Actualización: 22 AGO 2021 a las 16:51

Update on 8/23/2021 9:51:05 AM.

- Fixed sounds for Field Arms.