RimWorld
[FSF] Vanilla Bionics Expansion
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Mis à jour le : 27 janv. 2023 à 17h52

Update on 1/28/2023 11:52:37 AM.

- Changed all variants of bionic lungs to prevent lung rot. Since lung rot is described as a bacterial infection and such health conditions do not apply to other bionics it only makes sense that they are immune to lung rot. This does not invalidate Biotech's Detoxifier Lungs as those still give environmental resistance which other lungs do not.

Mis à jour le : 6 nov. 2022 à 0h48

Update on 11/6/2022 5:48:51 PM.

- Reduced Bionic Kidney cost from 3 Advanced Components to 2.
- Removed extra material cost for Bionic Power Arm.

Mis à jour le : 1 nov. 2022 à 15h27

Update on 11/2/2022 8:27:50 AM.

- Fixed an issue with Prosthetic and Archotech Eyes not showing their texture. It seems Biotech changed how eye textures were applied.

Mis à jour le : 5 oct. 2022 à 23h30

Update on 10/6/2022 4:30:09 PM.

- Updated to 1.4.
- Reorganised mod folder structure.

Mis à jour le : 4 juin 2022 à 14h37

Update on 6/5/2022 7:37:01 AM.

- Tweaked the numbers on utility limbs so their work percentage improvement flows better.

Mis à jour le : 1 avr. 2022 à 0h42

Update on 4/1/2022 5:42:30 PM.

- Added a patch to remove the Vanilla disfigured penalty from losing a Tongue. If the jaw is replaced with a bionic this penalty is erroneously applied because the tongue is "technically" removed.

Mis à jour le : 26 mars 2022 à 13h31

Update on 3/27/2022 6:31:21 AM.

- Fixed error in bionic power arm description.

Mis à jour le : 30 aout 2021 à 17h05

Update on 8/31/2021 10:05:32 AM.

- Minor changes to some tags for specialised arms which may or may not affect anything.

Mis à jour le : 24 aout 2021 à 6h12

[Auto-generated text]: Update on 8/24/2021 11:12:19 PM.

Mis à jour le : 22 aout 2021 à 16h51

Update on 8/23/2021 9:51:05 AM.

- Fixed sounds for Field Arms.