RimWorld
[FSF] Vanilla Bionics Expansion
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Update: 27 jan 2023 om 17:52

Update on 1/28/2023 11:52:37 AM.

- Changed all variants of bionic lungs to prevent lung rot. Since lung rot is described as a bacterial infection and such health conditions do not apply to other bionics it only makes sense that they are immune to lung rot. This does not invalidate Biotech's Detoxifier Lungs as those still give environmental resistance which other lungs do not.

Update: 6 nov 2022 om 0:48

Update on 11/6/2022 5:48:51 PM.

- Reduced Bionic Kidney cost from 3 Advanced Components to 2.
- Removed extra material cost for Bionic Power Arm.

Update: 1 nov 2022 om 15:27

Update on 11/2/2022 8:27:50 AM.

- Fixed an issue with Prosthetic and Archotech Eyes not showing their texture. It seems Biotech changed how eye textures were applied.

Update: 5 okt 2022 om 23:30

Update on 10/6/2022 4:30:09 PM.

- Updated to 1.4.
- Reorganised mod folder structure.

Update: 4 jun 2022 om 14:37

Update on 6/5/2022 7:37:01 AM.

- Tweaked the numbers on utility limbs so their work percentage improvement flows better.

Update: 1 apr 2022 om 0:42

Update on 4/1/2022 5:42:30 PM.

- Added a patch to remove the Vanilla disfigured penalty from losing a Tongue. If the jaw is replaced with a bionic this penalty is erroneously applied because the tongue is "technically" removed.

Update: 26 mrt 2022 om 13:31

Update on 3/27/2022 6:31:21 AM.

- Fixed error in bionic power arm description.

Update: 30 aug 2021 om 17:05

Update on 8/31/2021 10:05:32 AM.

- Minor changes to some tags for specialised arms which may or may not affect anything.

Update: 24 aug 2021 om 6:12

[Auto-generated text]: Update on 8/24/2021 11:12:19 PM.

Update: 22 aug 2021 om 16:51

Update on 8/23/2021 9:51:05 AM.

- Fixed sounds for Field Arms.