Age of Empires II (2013)
[DLC] 9x Tech + Increased Resources
Показані результати 11–20 із 23
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Оновлено: 13 трав. 2018 о 1:23

Fixes:
Fixed Magyars.
Fixed Crop rotation with insane farm food amounts.


Changes:


Nerfs:
Nerfed Mahouts from 50% per upgrade to 10%.
Nerfed Hand cart speed from 10% to 5%


Buffs:
Crop rotation, Heavy plow and Horse collar, now applies to fish traps, Gotta catch them all!


Celts are still in a weird position.

Towers are still overpowered. Not sure what to do with those. Comments greatly appreciated.

Оновлено: 10 трав. 2018 о 8:16

Fixed Warwolf

Оновлено: 9 трав. 2018 о 6:37

Changed torsion engines and squires to also work on petards.

- General bugfixes.

Оновлено: 6 трав. 2018 о 19:36

Increased farm food amount on crop rotation.
Masonry and architecture now also applies to walls and gates.

Оновлено: 6 трав. 2018 о 16:11

viking regeneration rate buffed from 0.9 to 0.7

Tell me what you think of the new changes.

Оновлено: 6 трав. 2018 о 11:28

Castles should no longer be able to explode.

Оновлено: 6 трав. 2018 о 10:57

Fixed farimba. Apparently there's 2 techs called farimba in the original tech tree.

Оновлено: 6 трав. 2018 о 8:23

Added Missing Tech Farimba and Torsion Engines

Оновлено: 4 трав. 2018 о 9:47

Drill tech speed upgrade nerfed to 1.1 from 1.5

Оновлено: 4 трав. 2018 о 9:41

Vikings regeneration nerfed. Let me know in the comments how you feel about them now.
Caravan speed nerfed.

Added Missing Tech Hand Cart.