Age of Empires II (2013)

Age of Empires II (2013)

[DLC] 9x Tech + Increased Resources
Mostrando 11-20 de 23 aportaciones
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Actualización: 13 MAY 2018 a las 1:23

Fixes:
Fixed Magyars.
Fixed Crop rotation with insane farm food amounts.


Changes:


Nerfs:
Nerfed Mahouts from 50% per upgrade to 10%.
Nerfed Hand cart speed from 10% to 5%


Buffs:
Crop rotation, Heavy plow and Horse collar, now applies to fish traps, Gotta catch them all!


Celts are still in a weird position.

Towers are still overpowered. Not sure what to do with those. Comments greatly appreciated.

Actualización: 10 MAY 2018 a las 8:16

Fixed Warwolf

Actualización: 9 MAY 2018 a las 6:37

Changed torsion engines and squires to also work on petards.

- General bugfixes.

Actualización: 6 MAY 2018 a las 19:36

Increased farm food amount on crop rotation.
Masonry and architecture now also applies to walls and gates.

Actualización: 6 MAY 2018 a las 16:11

viking regeneration rate buffed from 0.9 to 0.7

Tell me what you think of the new changes.

Actualización: 6 MAY 2018 a las 11:28

Castles should no longer be able to explode.

Actualización: 6 MAY 2018 a las 10:57

Fixed farimba. Apparently there's 2 techs called farimba in the original tech tree.

Actualización: 6 MAY 2018 a las 8:23

Added Missing Tech Farimba and Torsion Engines

Actualización: 4 MAY 2018 a las 9:47

Drill tech speed upgrade nerfed to 1.1 from 1.5

Actualización: 4 MAY 2018 a las 9:41

Vikings regeneration nerfed. Let me know in the comments how you feel about them now.
Caravan speed nerfed.

Added Missing Tech Hand Cart.