Age of Empires II (2013)

Age of Empires II (2013)

[DLC] 9x Tech + Increased Resources
Viser 11–20 av 23 bidrag
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Oppdatering: 13. mai 2018 @ 1.23

Fixes:
Fixed Magyars.
Fixed Crop rotation with insane farm food amounts.


Changes:


Nerfs:
Nerfed Mahouts from 50% per upgrade to 10%.
Nerfed Hand cart speed from 10% to 5%


Buffs:
Crop rotation, Heavy plow and Horse collar, now applies to fish traps, Gotta catch them all!


Celts are still in a weird position.

Towers are still overpowered. Not sure what to do with those. Comments greatly appreciated.

Oppdatering: 10. mai 2018 @ 8.16

Fixed Warwolf

Oppdatering: 9. mai 2018 @ 6.37

Changed torsion engines and squires to also work on petards.

- General bugfixes.

Oppdatering: 6. mai 2018 @ 19.36

Increased farm food amount on crop rotation.
Masonry and architecture now also applies to walls and gates.

Oppdatering: 6. mai 2018 @ 16.11

viking regeneration rate buffed from 0.9 to 0.7

Tell me what you think of the new changes.

Oppdatering: 6. mai 2018 @ 11.28

Castles should no longer be able to explode.

Oppdatering: 6. mai 2018 @ 10.57

Fixed farimba. Apparently there's 2 techs called farimba in the original tech tree.

Oppdatering: 6. mai 2018 @ 8.23

Added Missing Tech Farimba and Torsion Engines

Oppdatering: 4. mai 2018 @ 9.47

Drill tech speed upgrade nerfed to 1.1 from 1.5

Oppdatering: 4. mai 2018 @ 9.41

Vikings regeneration nerfed. Let me know in the comments how you feel about them now.
Caravan speed nerfed.

Added Missing Tech Hand Cart.