Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
21–30 из 48
< 1  2  3  4  5 >
Обновление: 30 апр. 2021 г. в 3:22

1. Bugfix: new world scenario criteria assigned. [DEVNOTE]
2. Complete scoring text.
3. Altered AI behaviour to favor Preserve districts and not aim for culture, science and religious victories.

Обновление: 29 апр. 2021 г. в 16:37

1. Changed Eco Victory to build 20 Sanctuaries
2. Added World Rankings

Обновление: 29 апр. 2021 г. в 14:40

Added support for the Preserve (along with a dependency for Vietnam & Kublai Khan Pack)

Обновление: 25 мар. 2021 г. в 12:31

Added Portugal.

Обновление: 8 янв. 2021 г. в 23:11

Adding horses requirement for Rough Rider.

Обновление: 8 янв. 2021 г. в 7:17

Rough Rider can build parks for balance. (To match Canada and vs. Bull Moose Teddy).

Обновление: 5 янв. 2021 г. в 14:42

Added Maya and Gran Colombia (at expense of an additional DLC requirement).

Обновление: 5 янв. 2021 г. в 4:16

1. Conquistadors can settle cities.
2. Support for New Frontier Pass persona packs for Teddy and Catherine.

Обновление: 4 янв. 2021 г. в 6:15

1. Doubled eco scoring VP.
2. SP Score victory thresholds shown in scenario setup blurb.

Обновление: 4 янв. 2021 г. в 4:25

1. Re-buff Naturalist to cost same as in GS. (I didn't know Naturalists were still same cost in Standard Rules and R&F).