Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
Viser 21-30 af 48 forekomster
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Opdatering: 30. apr. 2021 kl. 3:22

1. Bugfix: new world scenario criteria assigned. [DEVNOTE]
2. Complete scoring text.
3. Altered AI behaviour to favor Preserve districts and not aim for culture, science and religious victories.

Opdatering: 29. apr. 2021 kl. 16:37

1. Changed Eco Victory to build 20 Sanctuaries
2. Added World Rankings

Opdatering: 29. apr. 2021 kl. 14:40

Added support for the Preserve (along with a dependency for Vietnam & Kublai Khan Pack)

Opdatering: 25. mar. 2021 kl. 12:31

Added Portugal.

Opdatering: 8. jan. 2021 kl. 23:11

Adding horses requirement for Rough Rider.

Opdatering: 8. jan. 2021 kl. 7:17

Rough Rider can build parks for balance. (To match Canada and vs. Bull Moose Teddy).

Opdatering: 5. jan. 2021 kl. 14:42

Added Maya and Gran Colombia (at expense of an additional DLC requirement).

Opdatering: 5. jan. 2021 kl. 4:16

1. Conquistadors can settle cities.
2. Support for New Frontier Pass persona packs for Teddy and Catherine.

Opdatering: 4. jan. 2021 kl. 6:15

1. Doubled eco scoring VP.
2. SP Score victory thresholds shown in scenario setup blurb.

Opdatering: 4. jan. 2021 kl. 4:25

1. Re-buff Naturalist to cost same as in GS. (I didn't know Naturalists were still same cost in Standard Rules and R&F).