Sid Meier's Civilization VI

Sid Meier's Civilization VI

[GS] Thule Peoples - Port Lime
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Actualización: 11 JUN 2018 a las 1:33 p. m.

Actualización: 1 JUN 2018 a las 4:11 p. m.

Buffed Dogsled Hunter (as it definitely needed a buff)

Actualización: 16 ABR 2018 a las 4:39 p. m.

Actualización: 23 MAR 2018 a las 5:44 p. m.

Reworked for Rise and Fall

Actualización: 2 ENE 2018 a las 7:35 p. m.

- Added YnAEMP support (hype)

- Fixed issues regarding gross cartographical miscalculations

- Added increasing costs to the Angakkuq, as they have unionized :(

- Buffed the Kiviuq Scout ability from +5 combat strength to +15 combat strength so we can teach those no-good Cree *hooligans* who the real kings of the north are

Actualización: 30 DIC 2017 a las 11:45 a. m.

- AI's no longer long to go roaming
- ScoutCon 2k18 is cancelled
- Restored food benefits to Whales #japan
- Require scouts to git gud before they can contribute to Kiviuq's legend

Thank you all so much for your patience

Actualización: 27 DIC 2017 a las 12:40 p. m.

-Whalebone houses now accommodate the appropriate amount of whaleboners

-Reduced Angakkuq charge to 1, as making the doggo work violates PETA regulation W359 unless I have an animal labor license, which costs $100 and I am broke

-Reduced base Whales Buff to +1 food +1 faith (previously +2 food +1 faith (#savethewhales))

-Corrected the failed whale tails

Actualización: 24 DIC 2017 a las 1:14 p. m.