Sid Meier's Civilization VI

Sid Meier's Civilization VI

[GS] Thule Peoples - Port Lime
Viser 11–18 av 18 bidrag
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Oppdatering: 11. juni 2018 @ 13.33

Oppdatering: 1. juni 2018 @ 16.11

Buffed Dogsled Hunter (as it definitely needed a buff)

Oppdatering: 16. apr. 2018 @ 16.39

Oppdatering: 23. mars 2018 @ 17.44

Reworked for Rise and Fall

Oppdatering: 2. jan. 2018 @ 19.35

- Added YnAEMP support (hype)

- Fixed issues regarding gross cartographical miscalculations

- Added increasing costs to the Angakkuq, as they have unionized :(

- Buffed the Kiviuq Scout ability from +5 combat strength to +15 combat strength so we can teach those no-good Cree *hooligans* who the real kings of the north are

Oppdatering: 30. des. 2017 @ 11.45

- AI's no longer long to go roaming
- ScoutCon 2k18 is cancelled
- Restored food benefits to Whales #japan
- Require scouts to git gud before they can contribute to Kiviuq's legend

Thank you all so much for your patience

Oppdatering: 27. des. 2017 @ 12.40

-Whalebone houses now accommodate the appropriate amount of whaleboners

-Reduced Angakkuq charge to 1, as making the doggo work violates PETA regulation W359 unless I have an animal labor license, which costs $100 and I am broke

-Reduced base Whales Buff to +1 food +1 faith (previously +2 food +1 faith (#savethewhales))

-Corrected the failed whale tails

Oppdatering: 24. des. 2017 @ 13.14