Sid Meier's Civilization VI

Sid Meier's Civilization VI

[GS] Thule Peoples - Port Lime
Affichage des entrées 11-18 sur 18
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Mis à jour le : 11 juin 2018 à 13h33

Mis à jour le : 1 juin 2018 à 16h11

Buffed Dogsled Hunter (as it definitely needed a buff)

Mis à jour le : 16 avr. 2018 à 16h39

Mis à jour le : 23 mars 2018 à 17h44

Reworked for Rise and Fall

Mis à jour le : 2 janv. 2018 à 19h35

- Added YnAEMP support (hype)

- Fixed issues regarding gross cartographical miscalculations

- Added increasing costs to the Angakkuq, as they have unionized :(

- Buffed the Kiviuq Scout ability from +5 combat strength to +15 combat strength so we can teach those no-good Cree *hooligans* who the real kings of the north are

Mis à jour le : 30 déc. 2017 à 11h45

- AI's no longer long to go roaming
- ScoutCon 2k18 is cancelled
- Restored food benefits to Whales #japan
- Require scouts to git gud before they can contribute to Kiviuq's legend

Thank you all so much for your patience

Mis à jour le : 27 déc. 2017 à 12h40

-Whalebone houses now accommodate the appropriate amount of whaleboners

-Reduced Angakkuq charge to 1, as making the doggo work violates PETA regulation W359 unless I have an animal labor license, which costs $100 and I am broke

-Reduced base Whales Buff to +1 food +1 faith (previously +2 food +1 faith (#savethewhales))

-Corrected the failed whale tails

Mis à jour le : 24 déc. 2017 à 13h14