Stellaris
Build Upgraded - Direct Construction of High Tier Buildings
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更新:2018年2月22日 @ 6時40分

update to Stellaris 2.0

更新:2018年2月16日 @ 4時54分

Added two edicts to switch between only displaying highest available tier (standard) and displaying everything (except what vanilla Stellaris removes from display as soon as higher tier is possible)

更新:2017年12月7日 @ 10時32分

Changed version number

更新:2017年11月20日 @ 2時31分

The building that exists on the selected tile will not be shown as a possible replacement in the "replace" dialog in any case anymore. You still can directly construct a higher tier via replace (though this will waste resources).

更新:2017年11月17日 @ 6時28分

- Made sure the AI does not build upgraded buildings over special resources.
- Placed scripted_effects in correct folder
- script improvements

更新:2017年11月17日 @ 1時51分

Fix in script. No change to game files

更新:2017年11月16日 @ 11時45分

Added the almost unchanged scripted_effects.txt file from Vanilla, as one of the effects included a reference to buildings. This now also includes the directly construction high tier buildings

更新:2017年11月16日 @ 5時59分

Changed script to .txt to ensure it is uploaded

更新:2017年11月16日 @ 5時57分

更新:2017年11月16日 @ 5時16分

Added the python script