Stellaris

Stellaris

Build Upgraded - Direct Construction of High Tier Buildings
Näytetään 11–20 / 21
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Päivitys: 22.2.2018 klo 6.40

update to Stellaris 2.0

Päivitys: 16.2.2018 klo 4.54

Added two edicts to switch between only displaying highest available tier (standard) and displaying everything (except what vanilla Stellaris removes from display as soon as higher tier is possible)

Päivitys: 7.12.2017 klo 10.32

Changed version number

Päivitys: 20.11.2017 klo 2.31

The building that exists on the selected tile will not be shown as a possible replacement in the "replace" dialog in any case anymore. You still can directly construct a higher tier via replace (though this will waste resources).

Päivitys: 17.11.2017 klo 6.28

- Made sure the AI does not build upgraded buildings over special resources.
- Placed scripted_effects in correct folder
- script improvements

Päivitys: 17.11.2017 klo 1.51

Fix in script. No change to game files

Päivitys: 16.11.2017 klo 11.45

Added the almost unchanged scripted_effects.txt file from Vanilla, as one of the effects included a reference to buildings. This now also includes the directly construction high tier buildings

Päivitys: 16.11.2017 klo 5.59

Changed script to .txt to ensure it is uploaded

Päivitys: 16.11.2017 klo 5.57

Päivitys: 16.11.2017 klo 5.16

Added the python script