DEADBOLT

DEADBOLT

High-Rise
Viser 1–3 av 3 bidrag
Oppdatering: 17. jan. 2018 @ 19.03

Update:

+ Made minor changes (both)
- Took out certain iteams and lights for less lag (both/smoother fps)

Oppdatering: 17. jan. 2018 @ 17.49

Oppdatering: 11. nov. 2017 @ 22.53

HIGH-RISE 1/2 COMBINED
(I know these maps existed as there own, but I wanted to put them together as originally intened).

+ REFINED THE DIALOGUE (both)
+ CHANGED THE GROUND (part 1)
+ DID MINOR CHANGES TOWARDS THE PIPING SYSTEM (both)
+ BALANCED THE BORDERS BY WIDTH (part two)
- TOOK OUT MINOR OBJECTS