DEADBOLT
High-Rise
1-3 van 3 items weergegeven
Update: 17 jan 2018 om 19:03

Update:

+ Made minor changes (both)
- Took out certain iteams and lights for less lag (both/smoother fps)

Update: 17 jan 2018 om 17:49

Update: 11 nov 2017 om 22:53

HIGH-RISE 1/2 COMBINED
(I know these maps existed as there own, but I wanted to put them together as originally intened).

+ REFINED THE DIALOGUE (both)
+ CHANGED THE GROUND (part 1)
+ DID MINOR CHANGES TOWARDS THE PIPING SYSTEM (both)
+ BALANCED THE BORDERS BY WIDTH (part two)
- TOOK OUT MINOR OBJECTS