DEADBOLT
High-Rise
Affichage des entrées 1-3 sur 3
Mis à jour le : 17 janv. 2018 à 19h03

Update:

+ Made minor changes (both)
- Took out certain iteams and lights for less lag (both/smoother fps)

Mis à jour le : 17 janv. 2018 à 17h49

Mis à jour le : 11 nov. 2017 à 22h53

HIGH-RISE 1/2 COMBINED
(I know these maps existed as there own, but I wanted to put them together as originally intened).

+ REFINED THE DIALOGUE (both)
+ CHANGED THE GROUND (part 1)
+ DID MINOR CHANGES TOWARDS THE PIPING SYSTEM (both)
+ BALANCED THE BORDERS BY WIDTH (part two)
- TOOK OUT MINOR OBJECTS