Total War: WARHAMMER II

Total War: WARHAMMER II

Necromancy
Showing 1-10 of 19 entries
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Update: 11 Aug, 2021 @ 4:05am

Part 2.
Tweaked corruption a little.

Skeleton sword+shield: 200 men.
Skeleton Spear+shield: 200 men.
Summoned Zombies 400 men.
Summoned Sword+shield 250 men.

ROR
More men on zombies and skeleton inf.

Update: 11 Aug, 2021 @ 1:57am

Part 1.

Corruption from buildings slightly increased.
Awakened Battlefield corruption attrition increased to 150%.
Heroes capacity increased for vampires, banshees, and wight kings.

Update: 29 Jul, 2021 @ 8:53pm

Added the Ravenous Dead unit ability to the zombies for the VC/Von Carsteins and all lords you make under them.

Enjoy chewing on the living.

Update: 21 Mar, 2021 @ 3:26pm

Updated for latest game build.

Update: 11 Nov, 2019 @ 8:07am

It required an extra lamb and now the legions of the dead march.

Update: 11 Nov, 2019 @ 3:34am

The lamb was accepted (maybe) and the mod has been updated to latest dlc+build.

Update: 24 May, 2019 @ 2:22am

Updated for latest patches and dlc.

Update: 7 Dec, 2018 @ 9:53am

Small graphical update, might be a little overpowered, for now. Its the look and feel I've been looking for. Let me know what you all think. Enjoy!

Update: 29 Jun, 2018 @ 2:46am

Mod files have been updated for new DLC, but they worked for me even without it, so see how it goes.

Update: 8 Feb, 2018 @ 6:45pm

Few bug fixes, more to come.