Total War: WARHAMMER II

Total War: WARHAMMER II

Necromancy
111 Comments
kinngrimm 6 Apr, 2023 @ 9:24am 
@rob_church2002 love this mod too, but with what you just said it makes it a nogo for a playthrough with a friend as he wanted to play vampire coast while i would play vampire counts.
@modder would you be so kind and look into that?
Roro 23 Aug, 2022 @ 5:15am 
will adapt this mod on ttww3 ?
rob_church2002 4 Nov, 2021 @ 9:46am 
i love this mod saldey when playing vamp coast it crash everytime their is a battle in owned settlement im guessing because they are horde faction...but that map wide heal is so hard not to play with :)
SW_Maniac 4 Oct, 2021 @ 3:25am 
@Mikhail Ivanov Summend Zobies are kind of immortal atm. I dont know if its intended or a bug but its kinda op to have a meatshield that cannot be destroyed, exept maybe 4 5 wizzard with massive aoe dmg. Might want to take a look at this. Otherwise great changes now the are fun to play against :)
Mikhail Ivanov  [author] 11 Aug, 2021 @ 11:42am 
In the change notes and added to main page.
Planewalker 11 Aug, 2021 @ 11:36am 
what is in the latest update?
Mikhail Ivanov  [author] 11 Aug, 2021 @ 5:48am 
With this update, while fighting the vampires there will be a feeling of despair. :steamhappy:
SW_Maniac 25 Mar, 2021 @ 2:59am 
Deepest thanks for updating now they are fun to fight against
巭孬嫑夯昆勥茓 21 Mar, 2021 @ 5:16pm 
Can vampire coast recruit
Mikhail Ivanov  [author] 21 Mar, 2021 @ 3:27pm 
Updated for latest game build. :steamhappy:
kinngrimm 5 Jan, 2021 @ 2:08am 
does this mod still work?
talpasok 25 Dec, 2020 @ 1:52pm 
Pls Update!
MagnusTheTeal 18 Oct, 2020 @ 8:16pm 
I miss this mod so much!
Fenzay 19 Apr, 2020 @ 7:51pm 
Please update
Ciaphas Cain 12 Apr, 2020 @ 11:05am 
Give this an update please! We needs this. Well, I do at least...
Jarl_Of_Vinland 24 Feb, 2020 @ 11:44pm 
awesome mod, if you get the time please update, I need my necromancer fix!
General Income Tax 7 Feb, 2020 @ 12:19am 
I love this mod, please update if you find the time :)
Aparajita 28 Dec, 2019 @ 2:27am 
Any idea if this mod is going to get an update?
LimeUser 18 Nov, 2019 @ 4:39am 
It's literally doing about 30 healing so i highly doubt that this mod has not changed it from base value. It might be colliding with a different mod like SFO
Mikhail Ivanov  [author] 17 Nov, 2019 @ 8:23pm 
Forget about it, it hasn't been updated since CA changed how it works so I've removed it from the description.
LimeUser 17 Nov, 2019 @ 12:11pm 
It looks like it has no duration in the skill window
LimeUser 17 Nov, 2019 @ 12:10pm 
I read the effects and when it's active but it seems to not work :c
LimeUser 17 Nov, 2019 @ 11:14am 
Question: How does the restless dead work now?
Mikhail Ivanov  [author] 13 Nov, 2019 @ 11:38am 
Dragons are reserved for vampire lords, not mere necromancers. :steamhappy:
LimeUser 13 Nov, 2019 @ 11:26am 
Just give necromancers dragons and they become masters :3
Mikhail Ivanov  [author] 13 Nov, 2019 @ 11:01am 
"dark bond master when"
It a pain to maintain and continually add new units to, so I am against it at the moment. Maybe that will change in the future but for now, no plans.
Ismo 13 Nov, 2019 @ 10:10am 
dark bond master when
LimeUser 11 Nov, 2019 @ 11:28am 
I checked and it didnt crash! ( atleast not yet )
LimeUser 11 Nov, 2019 @ 11:22am 
Now i'm waiting for the undead giant lamb unit
Mikhail Ivanov  [author] 11 Nov, 2019 @ 8:09am 
It required an extra lamb. The undead graciously accept the offering. :steamhappy:
LimeUser 11 Nov, 2019 @ 6:23am 
The lamb corrupted the mod... whenever i hover over Master of the dead the game crashes ;c
LimeUser 11 Nov, 2019 @ 5:40am 
WE NEED MORE LAMBS
General Income Tax 11 Nov, 2019 @ 5:09am 
Morssleib Shines!
Mikhail Ivanov  [author] 11 Nov, 2019 @ 3:35am 
The lamb was accepted and the mod was updated.
LimeUser 10 Nov, 2019 @ 1:11am 
I think we gotta sacrifice a lamb to get this mod updated
General Income Tax 17 Oct, 2019 @ 3:47pm 
Please update this mod :)
DutchmanX 16 Sep, 2019 @ 11:35pm 
the new empire update has created an monster that eventually destroys all in its way
DutchmanX 16 Sep, 2019 @ 11:34pm 
yeah i added this mod to help the vamps (coast & counts) not get stomped by the high elves and the empire
Mikhail Ivanov  [author] 16 Sep, 2019 @ 11:31pm 
@DutchmanX
Yes, it effects all vampire factions, even those you may be at war with. :steamhappy:
DutchmanX 16 Sep, 2019 @ 11:30pm 
i take it that some of this stuff effects vamp coast too?
Mikhail Ivanov  [author] 30 Aug, 2019 @ 8:28pm 
"While fighting the legions of the Midnight Aristocracy and using my various necromancy improvements, a feeling of despair will now be the norm. ;)"

Take plenty of armies to deal with the legions of the dead. :steammocking:
Fishi 29 Aug, 2019 @ 3:45pm 
Map-wide invocation of nehek makes fighting vampires practically impossible, not recommended if you're not the one playing them. (taking out the lord is a lost cause as well while they still have some points of magic, as the heal rate is so fast that they just can't die)
glythe 19 Jun, 2019 @ 1:05pm 
Thanks for the update! This is an awesome mod.
Planewalker 7 Jun, 2019 @ 12:22am 
theres another modder who made units tie into the necromancers. (units dying once the lord is dead) hopefully you can add that in here.
ethacocoya 25 May, 2019 @ 12:44am 
thank you so much ! :steamhappy:
Elitewrecker PT 24 May, 2019 @ 3:59am 
How does the map-wide Invocation work with the new unit-limit.
Mikhail Ivanov  [author] 24 May, 2019 @ 2:24am 
Yup, done. :steamhappy:
Fenzay 23 May, 2019 @ 6:37pm 
please update i miss your mod
ethacocoya 19 Apr, 2019 @ 11:28pm 
nice job ! please update
THE-MARINER 8 Mar, 2019 @ 11:22am 
Master of the dead is a little too strong any simple way I can edit it?