Total War: WARHAMMER II

Total War: WARHAMMER II

Necromancy
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Uppdatering: 11 aug, 2021 @ 4:05

Part 2.
Tweaked corruption a little.

Skeleton sword+shield: 200 men.
Skeleton Spear+shield: 200 men.
Summoned Zombies 400 men.
Summoned Sword+shield 250 men.

ROR
More men on zombies and skeleton inf.

Uppdatering: 11 aug, 2021 @ 1:57

Part 1.

Corruption from buildings slightly increased.
Awakened Battlefield corruption attrition increased to 150%.
Heroes capacity increased for vampires, banshees, and wight kings.

Uppdatering: 29 jul, 2021 @ 20:53

Added the Ravenous Dead unit ability to the zombies for the VC/Von Carsteins and all lords you make under them.

Enjoy chewing on the living.

Uppdatering: 21 mar, 2021 @ 15:26

Updated for latest game build.

Uppdatering: 11 nov, 2019 @ 8:07

It required an extra lamb and now the legions of the dead march.

Uppdatering: 11 nov, 2019 @ 3:34

The lamb was accepted (maybe) and the mod has been updated to latest dlc+build.

Uppdatering: 24 maj, 2019 @ 2:22

Updated for latest patches and dlc.

Uppdatering: 7 dec, 2018 @ 9:53

Small graphical update, might be a little overpowered, for now. Its the look and feel I've been looking for. Let me know what you all think. Enjoy!

Uppdatering: 29 jun, 2018 @ 2:46

Mod files have been updated for new DLC, but they worked for me even without it, so see how it goes.

Uppdatering: 8 feb, 2018 @ 18:45

Few bug fixes, more to come.