Project Zomboid

Project Zomboid

SSR: Core
目前顯示第 11-20 項,共 35 項
< 1  2  3  4 >
更新:2022 年 8 月 27 日 @ 上午 2:04

Release (64064ac)

Changelog:
- updated client-side algorithm for SSRTimer

更新:2022 年 8 月 25 日 @ 上午 1:55

- fixed an error in tabulation detection algorithm, that caused hang ins (now supports both 4 spaces and 1 tab tabulation)

更新:2022 年 8 月 22 日 @ 上午 1:18

- improved mod initialization algorithm
- compatibility with ssr-quests

更新:2022 年 6 月 20 日 @ 上午 1:32

- added version control of java mod
- SSRLoader inits other mods both client-side and server-side
- added timer in milliseconds
- removed obsolete code
- optimization

更新:2022 年 4 月 19 日 @ 上午 1:55

- Updated SyncClient (now also handles callbacks for quest system)
- Protected addLineToChat function from possible nullpo
- Timer can be created with add_m and add_s (the former accepts time in minutes, the latter - in seconds)
- Timer on server updates once per in-game minute, timer on client updates once per tick
- GetModIDFromPath now uses backward iteration

更新:2022 年 3 月 26 日 @ 上午 2:16

- Fixed incorrect interval for timer tasks
- Timer tasks can be recurrent and one-time

更新:2022 年 3 月 22 日 @ 上午 1:26

Added timer for infrequent operations

更新:2022 年 3 月 15 日 @ 上午 1:45

Removed old functions related to safehouse sync

更新:2022 年 2 月 28 日 @ 上午 3:19

- setX override for SafetyUI will be applied only on version 41.65 and below
- ssr-news won't load in singleplayer

更新:2022 年 2 月 18 日 @ 上午 12:44

- getCurrentTime and getDeltaTimeInMillis moved to shared
- Removed ISRichTextPanelMod