Project Zomboid

Project Zomboid

SSR: Core
Viser 11–20 av 35 bidrag
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Oppdatering: 27. aug. 2022 @ 2.04

Release (64064ac)

Changelog:
- updated client-side algorithm for SSRTimer

Oppdatering: 25. aug. 2022 @ 1.55

- fixed an error in tabulation detection algorithm, that caused hang ins (now supports both 4 spaces and 1 tab tabulation)

Oppdatering: 22. aug. 2022 @ 1.18

- improved mod initialization algorithm
- compatibility with ssr-quests

Oppdatering: 20. juni 2022 @ 1.32

- added version control of java mod
- SSRLoader inits other mods both client-side and server-side
- added timer in milliseconds
- removed obsolete code
- optimization

Oppdatering: 19. apr. 2022 @ 1.55

- Updated SyncClient (now also handles callbacks for quest system)
- Protected addLineToChat function from possible nullpo
- Timer can be created with add_m and add_s (the former accepts time in minutes, the latter - in seconds)
- Timer on server updates once per in-game minute, timer on client updates once per tick
- GetModIDFromPath now uses backward iteration

Oppdatering: 26. mars 2022 @ 2.16

- Fixed incorrect interval for timer tasks
- Timer tasks can be recurrent and one-time

Oppdatering: 22. mars 2022 @ 1.26

Added timer for infrequent operations

Oppdatering: 15. mars 2022 @ 1.45

Removed old functions related to safehouse sync

Oppdatering: 28. feb. 2022 @ 3.19

- setX override for SafetyUI will be applied only on version 41.65 and below
- ssr-news won't load in singleplayer

Oppdatering: 18. feb. 2022 @ 0.44

- getCurrentTime and getDeltaTimeInMillis moved to shared
- Removed ISRichTextPanelMod