Garry's Mod
Pressurized External Suit
กำลังแสดง 11-20 จาก 25 รายการ
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อัปเดต: 12 มิ.ย. 2020 @ 3: 35pm

HOTFIX - Fixed players automatically putting the helmet on after taking it off

อัปเดต: 10 มิ.ย. 2020 @ 5: 40pm

- Fixed missing texture on the worldmodel

อัปเดต: 6 มิ.ย. 2020 @ 7: 29pm

- Replaced custom made viewmodel with BO3 viewmodel

- Improved 3rd person animations

- Optimized code

อัปเดต: 24 พ.ย. 2019 @ 2: 59pm

- The helmet is now visible on other players

- It will also protect you from DMG_CHEMICAL

อัปเดต: 21 มี.ค. 2019 @ 8: 42am

HOTFIX - Added delay before EntityTakeDamage hook starts working. Health regeneration in nZombies works again.

อัปเดต: 20 มี.ค. 2019 @ 5: 32pm

- The helmet is removed from the player if they have it on without the weapon in the inventory.

อัปเดต: 7 ม.ค. 2018 @ 9: 19am

- Changed the code that handles damage input. Health regeneration in nZombies can take place and TFA VOX will no longer emit pain noises while in poisonous environments.

อัปเดต: 5 พ.ย. 2017 @ 6: 43am

- Fixed drowning sound when taking drown damage

- Fixed players losing HEV suit power

อัปเดต: 4 พ.ย. 2017 @ 2: 50pm

This update did absolutely nothing. Forgot to remove a few things in my GMPU queue.

อัปเดต: 4 พ.ย. 2017 @ 2: 48pm

- Added a console command to toggle the helmet rendering on the player that calls the command.