Garry's Mod

Garry's Mod

Pressurized External Suit
Viser 11–20 av 25 bidrag
< 1  2  3 >
Oppdatering: 12. juni 2020 @ 15.35

HOTFIX - Fixed players automatically putting the helmet on after taking it off

Oppdatering: 10. juni 2020 @ 17.40

- Fixed missing texture on the worldmodel

Oppdatering: 6. juni 2020 @ 19.29

- Replaced custom made viewmodel with BO3 viewmodel

- Improved 3rd person animations

- Optimized code

Oppdatering: 24. nov. 2019 @ 14.59

- The helmet is now visible on other players

- It will also protect you from DMG_CHEMICAL

Oppdatering: 21. mars 2019 @ 8.42

HOTFIX - Added delay before EntityTakeDamage hook starts working. Health regeneration in nZombies works again.

Oppdatering: 20. mars 2019 @ 17.32

- The helmet is removed from the player if they have it on without the weapon in the inventory.

Oppdatering: 7. jan. 2018 @ 9.19

- Changed the code that handles damage input. Health regeneration in nZombies can take place and TFA VOX will no longer emit pain noises while in poisonous environments.

Oppdatering: 5. nov. 2017 @ 6.43

- Fixed drowning sound when taking drown damage

- Fixed players losing HEV suit power

Oppdatering: 4. nov. 2017 @ 14.50

This update did absolutely nothing. Forgot to remove a few things in my GMPU queue.

Oppdatering: 4. nov. 2017 @ 14.48

- Added a console command to toggle the helmet rendering on the player that calls the command.