Garry's Mod
Pressurized External Suit
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Обновление: 12 июн. 2020 г. в 15:35

HOTFIX - Fixed players automatically putting the helmet on after taking it off

Обновление: 10 июн. 2020 г. в 17:40

- Fixed missing texture on the worldmodel

Обновление: 6 июн. 2020 г. в 19:29

- Replaced custom made viewmodel with BO3 viewmodel

- Improved 3rd person animations

- Optimized code

Обновление: 24 ноя. 2019 г. в 14:59

- The helmet is now visible on other players

- It will also protect you from DMG_CHEMICAL

Обновление: 21 мар. 2019 г. в 8:42

HOTFIX - Added delay before EntityTakeDamage hook starts working. Health regeneration in nZombies works again.

Обновление: 20 мар. 2019 г. в 17:32

- The helmet is removed from the player if they have it on without the weapon in the inventory.

Обновление: 7 янв. 2018 г. в 9:19

- Changed the code that handles damage input. Health regeneration in nZombies can take place and TFA VOX will no longer emit pain noises while in poisonous environments.

Обновление: 5 ноя. 2017 г. в 6:43

- Fixed drowning sound when taking drown damage

- Fixed players losing HEV suit power

Обновление: 4 ноя. 2017 г. в 14:50

This update did absolutely nothing. Forgot to remove a few things in my GMPU queue.

Обновление: 4 ноя. 2017 г. в 14:48

- Added a console command to toggle the helmet rendering on the player that calls the command.