Garry's Mod

Garry's Mod

Pressurized External Suit
目前顯示第 11-20 項,共 25 項
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更新:2020 年 6 月 12 日 @ 下午 3:35

HOTFIX - Fixed players automatically putting the helmet on after taking it off

更新:2020 年 6 月 10 日 @ 下午 5:40

- Fixed missing texture on the worldmodel

更新:2020 年 6 月 6 日 @ 下午 7:29

- Replaced custom made viewmodel with BO3 viewmodel

- Improved 3rd person animations

- Optimized code

更新:2019 年 11 月 24 日 @ 下午 2:59

- The helmet is now visible on other players

- It will also protect you from DMG_CHEMICAL

更新:2019 年 3 月 21 日 @ 上午 8:42

HOTFIX - Added delay before EntityTakeDamage hook starts working. Health regeneration in nZombies works again.

更新:2019 年 3 月 20 日 @ 下午 5:32

- The helmet is removed from the player if they have it on without the weapon in the inventory.

更新:2018 年 1 月 7 日 @ 上午 9:19

- Changed the code that handles damage input. Health regeneration in nZombies can take place and TFA VOX will no longer emit pain noises while in poisonous environments.

更新:2017 年 11 月 5 日 @ 上午 6:43

- Fixed drowning sound when taking drown damage

- Fixed players losing HEV suit power

更新:2017 年 11 月 4 日 @ 下午 2:50

This update did absolutely nothing. Forgot to remove a few things in my GMPU queue.

更新:2017 年 11 月 4 日 @ 下午 2:48

- Added a console command to toggle the helmet rendering on the player that calls the command.