XCOM 2
Genji Redux
กำลังแสดง 1-10 จาก 17 รายการ
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อัปเดต: 15 ม.ค. 2020 @ 6: 21pm

Fixed issue with Lightning Throw not properly attaching to Genji's kunai.

อัปเดต: 12 ม.ค. 2020 @ 5: 45pm

Fixed Primary Secondaries interfering with the abilities at mission start: certain abilities should now properly work using the intended secondary weapon with that mod installed.

อัปเดต: 12 ม.ค. 2020 @ 2: 22pm

Dragonblade bonuses *should* work now and be visible in the UI now.

Added double checking to make sure certain abilities apply to the right weapon.

อัปเดต: 1 ก.ย. 2019 @ 7: 25pm

Added failsafe to make sure Bladestorm is added properly to Genji.

Added mission screen popup to make sure players don't forget to give Genji his promotion abilities *before* you start his mission. (Thanks OverEnglishMan for showcasing what happens when you don't.)

อัปเดต: 1 ธ.ค. 2018 @ 11: 11am

Added custom class icon for Genji.

Genji should now have his voice options normally available (and should be exclusively, as well) when customizing him.

อัปเดต: 10 ส.ค. 2018 @ 3: 04pm

Fixed incompatibility issue with Primary Secondaries.

Genji should now be excluded from being considered an augmentation candidate, and the wound system that comes with it.

อัปเดต: 28 ก.ค. 2018 @ 2: 20pm

Changed icon images for several abilities so they look more unique.

Assassin should no longer check for charges to see if it can be used.

อัปเดต: 6 ก.พ. 2018 @ 10: 24pm

Altered Assassin. It is now a cooldown-based version of Conceal.

อัปเดต: 17 ต.ค. 2017 @ 4: 03pm

Genji's kunai abilities should now always appear.

อัปเดต: 16 ต.ค. 2017 @ 10: 16pm

Swift Strike should now actually have its scaling bonus work.

Light Strike now reduces the damage of heavy strike if used first.