XCOM 2
Genji Redux
Εμφάνιση 1-10 από 17 καταχωρίσεις
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Ενημέρωση: 15 Ιαν 2020 στις 18:21

Fixed issue with Lightning Throw not properly attaching to Genji's kunai.

Ενημέρωση: 12 Ιαν 2020 στις 17:45

Fixed Primary Secondaries interfering with the abilities at mission start: certain abilities should now properly work using the intended secondary weapon with that mod installed.

Ενημέρωση: 12 Ιαν 2020 στις 14:22

Dragonblade bonuses *should* work now and be visible in the UI now.

Added double checking to make sure certain abilities apply to the right weapon.

Ενημέρωση: 1 Σεπ 2019 στις 19:25

Added failsafe to make sure Bladestorm is added properly to Genji.

Added mission screen popup to make sure players don't forget to give Genji his promotion abilities *before* you start his mission. (Thanks OverEnglishMan for showcasing what happens when you don't.)

Ενημέρωση: 1 Δεκ 2018 στις 11:11

Added custom class icon for Genji.

Genji should now have his voice options normally available (and should be exclusively, as well) when customizing him.

Ενημέρωση: 10 Αυγ 2018 στις 15:04

Fixed incompatibility issue with Primary Secondaries.

Genji should now be excluded from being considered an augmentation candidate, and the wound system that comes with it.

Ενημέρωση: 28 Ιουλ 2018 στις 14:20

Changed icon images for several abilities so they look more unique.

Assassin should no longer check for charges to see if it can be used.

Ενημέρωση: 6 Φεβ 2018 στις 22:24

Altered Assassin. It is now a cooldown-based version of Conceal.

Ενημέρωση: 17 Οκτ 2017 στις 16:03

Genji's kunai abilities should now always appear.

Ενημέρωση: 16 Οκτ 2017 στις 22:16

Swift Strike should now actually have its scaling bonus work.

Light Strike now reduces the damage of heavy strike if used first.