XCOM 2
Genji Redux
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Actualización: 15 ENE 2020 a las 6:21 p. m.

Fixed issue with Lightning Throw not properly attaching to Genji's kunai.

Actualización: 12 ENE 2020 a las 5:45 p. m.

Fixed Primary Secondaries interfering with the abilities at mission start: certain abilities should now properly work using the intended secondary weapon with that mod installed.

Actualización: 12 ENE 2020 a las 2:22 p. m.

Dragonblade bonuses *should* work now and be visible in the UI now.

Added double checking to make sure certain abilities apply to the right weapon.

Actualización: 1 SEP 2019 a las 7:25 p. m.

Added failsafe to make sure Bladestorm is added properly to Genji.

Added mission screen popup to make sure players don't forget to give Genji his promotion abilities *before* you start his mission. (Thanks OverEnglishMan for showcasing what happens when you don't.)

Actualización: 1 DIC 2018 a las 11:11 a. m.

Added custom class icon for Genji.

Genji should now have his voice options normally available (and should be exclusively, as well) when customizing him.

Actualización: 10 AGO 2018 a las 3:04 p. m.

Fixed incompatibility issue with Primary Secondaries.

Genji should now be excluded from being considered an augmentation candidate, and the wound system that comes with it.

Actualización: 28 JUL 2018 a las 2:20 p. m.

Changed icon images for several abilities so they look more unique.

Assassin should no longer check for charges to see if it can be used.

Actualización: 6 FEB 2018 a las 10:24 p. m.

Altered Assassin. It is now a cooldown-based version of Conceal.

Actualización: 17 OCT 2017 a las 4:03 p. m.

Genji's kunai abilities should now always appear.

Actualización: 16 OCT 2017 a las 10:16 p. m.

Swift Strike should now actually have its scaling bonus work.

Light Strike now reduces the damage of heavy strike if used first.