XCOM 2
Genji Redux
目前顯示第 1-10 項,共 17 項
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更新:2020 年 1 月 15 日 @ 下午 6:21

Fixed issue with Lightning Throw not properly attaching to Genji's kunai.

更新:2020 年 1 月 12 日 @ 下午 5:45

Fixed Primary Secondaries interfering with the abilities at mission start: certain abilities should now properly work using the intended secondary weapon with that mod installed.

更新:2020 年 1 月 12 日 @ 下午 2:22

Dragonblade bonuses *should* work now and be visible in the UI now.

Added double checking to make sure certain abilities apply to the right weapon.

更新:2019 年 9 月 1 日 @ 下午 7:25

Added failsafe to make sure Bladestorm is added properly to Genji.

Added mission screen popup to make sure players don't forget to give Genji his promotion abilities *before* you start his mission. (Thanks OverEnglishMan for showcasing what happens when you don't.)

更新:2018 年 12 月 1 日 @ 上午 11:11

Added custom class icon for Genji.

Genji should now have his voice options normally available (and should be exclusively, as well) when customizing him.

更新:2018 年 8 月 10 日 @ 下午 3:04

Fixed incompatibility issue with Primary Secondaries.

Genji should now be excluded from being considered an augmentation candidate, and the wound system that comes with it.

更新:2018 年 7 月 28 日 @ 下午 2:20

Changed icon images for several abilities so they look more unique.

Assassin should no longer check for charges to see if it can be used.

更新:2018 年 2 月 6 日 @ 下午 10:24

Altered Assassin. It is now a cooldown-based version of Conceal.

更新:2017 年 10 月 17 日 @ 下午 4:03

Genji's kunai abilities should now always appear.

更新:2017 年 10 月 16 日 @ 下午 10:16

Swift Strike should now actually have its scaling bonus work.

Light Strike now reduces the damage of heavy strike if used first.