Stellaris
Better Habitats (Deprecated, 2.1.x)
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Actualización: 28 JUL 2018 a las 7:25 p. m.

Updated for 2.1.x.

Actualización: 18 ABR 2018 a las 11:26 a. m.

Updated for 2.0.3.

Actualización: 5 ABR 2018 a las 2:35 a. m.

*Fixed technology prerequisites for In-Situ Mineral Processing and Cogenerative Photovoltaics.

*Removed reference to nonexistent starbase modules.

Actualización: 5 ABR 2018 a las 2:26 a. m.

*Removed Arcology District

*Isotope Refineries now require a techonlogy and produce +5 energy and +2 physics research instead of +4 energy and +4 physics research

*Microgravity Fabricators now require a technology and produce +5 minerals and +2 engineering research instead of +4 minerals and +4 engineering research. Upkeep reduced to 3 energy from 4 energy.

*Agricultural Zones, Astro-Mining Bays and Solar Power Processors now produce 1 less resource than previously, but three new technologies that boost each by +1 have been added.

*Orbital Redevelopment technology added. Unlocks an edict that allows you to expand your habitat to 25 tiles at the cost of 10,000 minerals and 5 years.

Actualización: 26 FEB 2018 a las 10:53 p. m.

Initial Upload

Actualización: 22 FEB 2018 a las 6:03 p. m.

Updated for 2.0.

Actualización: 10 DIC 2017 a las 10:42 a. m.

Initial Upload

Actualización: 25 OCT 2017 a las 5:03 p. m.

Initial Upload

Actualización: 12 OCT 2017 a las 7:12 a. m.

Made compatible with mods that alter the 00_deposits.txt file.

Actualización: 11 OCT 2017 a las 9:00 a. m.

Initial Upload