XCOM 2
[WotC] The MOCX Initiative
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Cập nhật: 5 Thg09, 2019 @ 5:44pm

Updated XComDarkXCom.ini:

Now includes support to modify the encounter zones of MOCX Squads when they appear on a mission. This needs to be enabled manually in the .ini.


Updated Spawning Logic:

MOCX Squads should now have a way bigger encounter zone, and an initial spawn point that's less likely to be close to XCOM's starting position: They should patrol across more of the map and not be immediately discovered by XCOM in most missions.

Cập nhật: 11 Thg08, 2019 @ 2:56pm

Added additional haircut checks for the Reclaimed: hopefully this should catch any instances of human hair being added to them.

Cập nhật: 25 Thg05, 2019 @ 11:17am

Fixed redundant mission flavour text for Operation Broken Mirror after you've completed/failed it.

Cập nhật: 16 Thg04, 2019 @ 6:39pm

Units with invalid class names should now auto pick a class that is actually available.

Units that were already created with an invalid class name should now fix themselves when next used for a mission.

Cập nhật: 30 Thg12, 2018 @ 10:17am

Cancel MOCX Project covert action now properly works.

MOCX Covert Actions now appear in the covert action menu always: they will tell you if you don't meet the required influence level.

Odd Explosive Protection now only guards against car and other environment explosions: Reapers' Claymore and Shrapnel Claymores should now be unaffected.

Cập nhật: 29 Thg12, 2018 @ 6:03pm

Fixed checks for whether a MOCX Unit was alive or was captured not working. (These were mainly used for propaganda poster generation).

MOCX now reduces a mission's alert level by two if they appear on a mission: this should guarantee that they "replace" a pod instead of adding to a mission's pod size.

Cập nhật: 28 Thg12, 2018 @ 6:39pm

Fixed evac logic so it would account for Rebellious MOCX being installed.

Death check for MOCX Gremlins should now work properly.

Cập nhật: 18 Thg09, 2018 @ 9:24am

Updated content packages, MOCX Cannons should finally fire normally and original ADVENT Gremlin looks should now be restored.

Cập nhật: 5 Thg08, 2018 @ 11:54am

Capturing a MOCX unit via mind controlling them and evaccing them out is now properly supported.

ADVENT Sniper Rifles should now be visible again.

Cannons should finally have proper firing animations.

Cập nhật: 26 Thg07, 2018 @ 4:28pm

Fixed erroneous ini description.

Reduced ability points gained for killing a MOCX unit to 1 point.

Added hidden effect to MOCX units so they should have zero detection radius when bleeding out.