Stellaris
10x System Scale
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Actualización: 26 FEB 2022 a las 11:11 p. m.

- Updated to 3.3.
- Added L-type brown dwarfs to the game.

Actualización: 21 ENE 2022 a las 9:51 p. m.

- Primitives are no longer confined to a single system initializer, but are instead distributed semi-randomly on habitable planets across the galaxy.
- Improved the naming system for Fallen Empires and Primitives.
- Tweaked various solar system initializers for variety, performance, aesthetics.

Actualización: 12 ENE 2022 a las 7:02 p. m.

- Fixed Resource Consolidation accidentally turning the player's homeworld into a Shattered World, thereby killing their empire.
- Added another binary star combo (A-type with white dwarf) and changed Sirius to that.
- Brown Dwarfs can now sometimes spawn as planets rather than stars, just for flavor.

Actualización: 28 NOV 2021 a las 7:52 p. m.

Minor bugfix.

Actualización: 23 NOV 2021 a las 6:50 p. m.

Updated to 3.2.

Actualización: 23 OCT 2021 a las 11:21 p. m.

Fixed a bug where players wouldn't be given the Cybrex Alpha special project.

Actualización: 16 OCT 2021 a las 3:04 p. m.

Minor bugfixing.

Actualización: 23 SEP 2021 a las 10:37 p. m.

Added a new binary system type, O-type/Black Hole.

Actualización: 17 SEP 2021 a las 6:13 p. m.

- Updated to 3.1.
- S-type trinary systems will now occasionally have a P-type planet or two circling the outskirts of the system.
- Various other minor improvements.

Actualización: 5 JUL 2021 a las 12:04 p. m.

Optimization.