Stellaris

Stellaris

10x System Scale
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Uppdatering: 26 feb, 2022 @ 23:11

- Updated to 3.3.
- Added L-type brown dwarfs to the game.

Uppdatering: 21 jan, 2022 @ 21:51

- Primitives are no longer confined to a single system initializer, but are instead distributed semi-randomly on habitable planets across the galaxy.
- Improved the naming system for Fallen Empires and Primitives.
- Tweaked various solar system initializers for variety, performance, aesthetics.

Uppdatering: 12 jan, 2022 @ 19:02

- Fixed Resource Consolidation accidentally turning the player's homeworld into a Shattered World, thereby killing their empire.
- Added another binary star combo (A-type with white dwarf) and changed Sirius to that.
- Brown Dwarfs can now sometimes spawn as planets rather than stars, just for flavor.

Uppdatering: 28 nov, 2021 @ 19:52

Minor bugfix.

Uppdatering: 23 nov, 2021 @ 18:50

Updated to 3.2.

Uppdatering: 23 okt, 2021 @ 23:21

Fixed a bug where players wouldn't be given the Cybrex Alpha special project.

Uppdatering: 16 okt, 2021 @ 15:04

Minor bugfixing.

Uppdatering: 23 sep, 2021 @ 22:37

Added a new binary system type, O-type/Black Hole.

Uppdatering: 17 sep, 2021 @ 18:13

- Updated to 3.1.
- S-type trinary systems will now occasionally have a P-type planet or two circling the outskirts of the system.
- Various other minor improvements.

Uppdatering: 5 jul, 2021 @ 12:04

Optimization.