Stellaris

Stellaris

10x System Scale
Viser 31–40 av 172 bidrag
< 1  2  3  4  5  6 ... 18 >
Oppdatering: 26. feb. 2022 @ 23.11

- Updated to 3.3.
- Added L-type brown dwarfs to the game.

Oppdatering: 21. jan. 2022 @ 21.51

- Primitives are no longer confined to a single system initializer, but are instead distributed semi-randomly on habitable planets across the galaxy.
- Improved the naming system for Fallen Empires and Primitives.
- Tweaked various solar system initializers for variety, performance, aesthetics.

Oppdatering: 12. jan. 2022 @ 19.02

- Fixed Resource Consolidation accidentally turning the player's homeworld into a Shattered World, thereby killing their empire.
- Added another binary star combo (A-type with white dwarf) and changed Sirius to that.
- Brown Dwarfs can now sometimes spawn as planets rather than stars, just for flavor.

Oppdatering: 28. nov. 2021 @ 19.52

Minor bugfix.

Oppdatering: 23. nov. 2021 @ 18.50

Updated to 3.2.

Oppdatering: 23. okt. 2021 @ 23.21

Fixed a bug where players wouldn't be given the Cybrex Alpha special project.

Oppdatering: 16. okt. 2021 @ 15.04

Minor bugfixing.

Oppdatering: 23. sep. 2021 @ 22.37

Added a new binary system type, O-type/Black Hole.

Oppdatering: 17. sep. 2021 @ 18.13

- Updated to 3.1.
- S-type trinary systems will now occasionally have a P-type planet or two circling the outskirts of the system.
- Various other minor improvements.

Oppdatering: 5. juli 2021 @ 12.04

Optimization.