XCOM 2
Biotic Class Redux
1–10/32 bejegyzés mutatása
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Frissítés: 2020. jan. 10. @ 22:46

Fixed localization text and bonuses not applying properly.

Frissítés: 2020. jan. 10. @ 22:22

Added Biotic Mobility effect to Biotic Strength:

Get +3 mobility when using a lighter weapon (Bullpup or Pistols, if Primary Secondaries is installed)

Get +10 aim for using one of the above weapon categories instad of a shotgun.

Basic thinking is to have some actual benefit for lowering the normal damage output of your biotic when they don't have access to their powers for a turn (or for not going with the shotgun to maximize the damage output of Warp Shot)

Frissítés: 2018. aug. 18. @ 20:11

Warp now uses perk content properly.

Frissítés: 2018. aug. 12. @ 13:58

Biotics should now let their left hand hang freely instead of trying to hold onto their primary firearm when using their powers.

Frissítés: 2018. aug. 9. @ 13:14

Barrier Rebuild should now fully work as intended, without increasing the perceived cap of a Biotic's shields beyond what they actually have.

Frissítés: 2018. aug. 9. @ 12:28

Replaced weapon archetypes of the Biotic Amps so biotic abilities finally properly visualize.

Due to how XCOM 2 works, already built biotic amps may not change to the new archetype.

Frissítés: 2018. aug. 5. @ 21:24

Used PerkStarts instead of WeaponNotify for abilities.

Frissítés: 2018. júl. 31. @ 19:18

Fixed ability visualization issues a bit more.

Frissítés: 2018. júl. 31. @ 17:34

Animation tuneup of various abilities.

Frissítés: 2018. júl. 30. @ 15:48

Hopefully fixes issue with Biotics not regenerating shields, after it has been fully taken down.