XCOM 2
[WotC] RW Realistic Non Infinite Constructions
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Update: 30 Dec, 2018 @ 4:00am

Update: 29 Dec, 2018 @ 1:48pm

Fixed a Bug that was making the Chosen Weapons buildable instead of unique post-killing rewards as they are meant to be… :)

…and also generates the Chosen’s unique Weapons Black Market costs (based on the Sale Price of "its building components”)...I find realistic the possibility to sell also those very pricey items in moments of need (screw he stupid Chosen Pistol, I need the damn Resources for a frickin' Armor right now!)... ;)

Update: 25 Dec, 2018 @ 8:15am

Update: 20 Dec, 2018 @ 7:23am

Universal compatibility (hopefully) with "all" (not "some" as before) other Weapons/Armors/Utilities created by other Mods from other Modders therefore making all off them (hopefully) correctly converted here into Non-Infinite applying the Cost conversion dividends... ;)

Update: 12 Dec, 2018 @ 4:12pm

Compatibility with the Tactical Legacy Pack... ;)

Update: 1 Nov, 2018 @ 12:42pm

Ffixes the duplication of Non Infinite Items of Soldiers coming back from Covert Actions...

Update: 24 Feb, 2018 @ 6:01pm

Allows also Tier 2/3 of Faction Heroes’ Armors to be individually built… ;)

Update: 12 Feb, 2018 @ 1:54pm

Update: 11 Feb, 2018 @ 3:33pm

Update: 11 Feb, 2018 @ 1:48am

Compatibility with future upcoming Realistic War Mini-Mods... ;)