RimWorld

RimWorld

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Realistic Stones Patch
   
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Mod, 1.6
File Size
Posted
Updated
427.353 KB
7 Oct @ 2:32am
13 Oct @ 1:44am
4 Change Notes ( view )

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Realistic Stones Patch

Description
v1.1.0

The majority of the stones present in the game make no sense on a terraformed planet. Sedimentary rocks take millions of years of sedimentation in water to form. These conditions don't exist on an unterraformed deadworld. This mod changes the stones that shouldn't be present into stones that should. All of these new stones can be found in the solar system. They have new names, colors and stats.
Because nothing is added or deleted, the mod should be compatible with old saves. Of course, always backup your save before changing your modlist!






Compatibility
Because of how the floors are implemented in Rimworld, I need to make a patch for each modded floor. The mod contains patches for all DLCs and the following mods:

- Alpha Memes
- Flooring Floors
- Gerrymon's Nautian Style
- Multifloors
- ReGrowth
- Rock and Stone
- Stoneborn - Dwarven Style Pack
- Vanilla Faction Expanded - Classical
- Vanilla Furniture Expanded - Architect
- Vanilla Ideology Expanded - Memes and Structures
And more to come (don't hesitate to ask for a specific mod in the comments!)

Credits
Marnador, for the Rimworld font[ludeon.com] used on this page

(CC BY-NC-SA 4.0)[creativecommons.org]
14 Comments
SneezingSeal  [author] 2 hours ago 
- Added compatibility with Vanilla Ideology Expanded - Memes and Structures, Alpha Memes, Vanilla Faction Expanded - Classical, Gerrymon's Nautian Style and Stoneborn - Dwarven Style Pack
- Added a beauty offset of 1 to peridotite, like vanilla marble has. This also means that Essentials: Stone won't throw an error if loaded after this mod.
SneezingSeal  [author] 4 hours ago 
Indeed, and if this allows me to get rid of Limestone on my alien planet I'll do it again.
Dealer Mangan 7 hours ago 
"Let's turn stones with distinct looks and distinct features into stones that all look almost the same!"
SneezingSeal  [author] 22 hours ago 
@zozilin Next update I'll make sure that my mod loads before, thanks for telling me!
zozilin 11 Oct @ 3:48pm 
Oh, it seems that if you put Essentials after this patch, you get the best of both worlds - stones keep Essentials' balance but look and are named realistically
zozilin 11 Oct @ 3:31pm 
Could you add compatibility to Essentials: Stone?
Making the new stones balanced like in that mod

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3257110931
SneezingSeal  [author] 9 Oct @ 11:44pm 
I'm so sorry, you now bear the curse
Kokorocodon 9 Oct @ 10:09pm 
This... I hate how it makes sense and now my common sense won't leave me alone when I see a marble block in the future...
SneezingSeal  [author] 9 Oct @ 4:30am 
@Moon Moon I don't think those 2 mods add new floors so they should be natively compatible (I never played with those so I'm might be wrong). The modded walls/weapons/furniture made of stone should already have the new stats and colors.
Only floors need to be patched because they don't get their name and color automatically from the stuff they are made of, and I need to manually do it.
Moon Moon 9 Oct @ 3:01am 
can i sugest making these compatible whit Medieval overhaul 2 and Castle walls? love the peridotite colour, imagine a medieval bug colony in a castle made with those!