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Added a function to halve cuts of meat if they are heavier than 0.4 (as a recipe 'Halve Cut of Meat'). Should avoid all of the glitches that are present in the vanilla 'Halve Fillet' for fish.
Updated to carry over the B42.12 fix to calculation error in butchering animal, present in previous game versions.
My guess is either - it's that small glitch that got patched in B42.12 ("Fixed calc error in butchering animal, making animal rotten between 12h & 30h giving more meat." -- the developers patched it, but not fully, as they divided a parameter by 13 instead of 12 and before they patched it, it was divided by 30 -- I will update this mod completely patching it) that I need to carry over, or something else like another mod tweaking the hunger/calories of rabbit meat. Alternatively - rabbits are messed up in this game lmao, they were the hardest to balance and I need to look at them more closely. Thanks for letting me know.
Seems like everything in this mod would work as it should, as the functions were not affected by the B42.12.0 update. With one minor exception of - from changelog - "Fixed calc error in butchering animal, making animal rotten between 12h & 30h giving more meat." - this is actually just one number being changed, I'll give this a quick update when I can.