Crusader Kings III

Crusader Kings III

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Rise and Fall
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9.039 MB
23 aug @ 18:26
17 okt @ 4:38
75 ändringsnotiser ( visa )

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Rise and Fall

Beskrivning
CK3: Rise and Fall
Why Do We Fall? So We Can Learn to Pick Ourselves Up.




Overview
Rise and Fall is a Crusader Kings III framework that adds unpredictability, pressure, and long-form storytelling to your campaigns. It’s modular, toggleable, and built to expand.

  • Unlimited Men-at-Arms: Removes the cap for all rulers. Optional rule. The AI gets it too.
  • Legitimist Invasions: Claimants gather strength over decades. Army size scales with their stats. They strike when you’re weak… or strong.
  • Dynastic Pressure: The stronger your dynasty, the more dangerous your rivals become.
  • Persistent Claimants: Claimant armies can marry, have kids, and survive for generations. They might invade in 10, 30, or 50 years.
  • Framework-first: Built to grow with future updates.
  • Realm Stability: Dynamic realm stability that can make or break an empire. Your realm may be stable now, but get one bad ruler or a child on the throne and it may be over.
  • AI title creation: New game rule that will force the ai to make titles that are lower than them, if they are an emperor, they will still make new emperor and kingdom titles. Useful for mods like AGOT that rely on Kingdoms to function and the AI refuses to make them.
  • Unlimited vassal limit: Unlimited vassal limit game rule only for vassals, not for independent rulers.
  • Low Stability Events: When stability falls, chaos rises. Low stability can trigger major crises, like a Warlord Event inspired by the Three Kingdoms. Vassals must choose: stand by their liege or turn against them, plunging the realm into turmoil. Can the ruler hold the realm together, or will time run out and a warlord seizes the throne? Perhaps, against all odds, a mysterious benefactor will emerge to save them...




Why I Made This Mod
CK3 is brilliant. But in long campaigns things can feel too safe. Adventurer camps sit there. Big rebellions are rare. The AI lacks motivation.

When I tested with the Game of Thrones mod, I saw thirty dragonlords and not one tried for the Iron Throne. No danger. No drama.

Rise and Fall changes that. With dynamic invasions and threats that grow from the world, you get:

  • More dragon fights
  • More drama
  • More suffering for weak rulers

Whether you map paint or roleplay, this mod throws chaos and tension into your games. The world feels alive and dangerous.




Current Status
  • Early development Expect balance quirks and placeholders.
  • Initial game rules are in.
  • I’m learning CK3 scripting and expanding as I go.




Compatibility

  • Works with Vanilla and AGOT.
  • Generally compatible with most other mods, but if they modify the character UI, conflicts with the Stability UI may occur.
  • Not currently balanced for mods with long-lifespan characters (e.g., elves).
  • If you use other UI mods without a compatibility patch, you can enable the UI game rule to display a character’s stability by right-clicking them.



Compatibility Mods




Feedback & Support




Check Out My Other Mods
Victoria 3 Projects




Credits
Special thanks to:




⚠️ Load Order Tip: Place Rise and Fall at the bottom of your load order. If any mods change the character screen like AGOT and EK2, they will override this mod if it's not placed at the bottom. A Compatch will be needed for those kinds of mods. It's up to you if you want to see stability on a character screen for now.

Translation Mods




If anyone is interested in creating cool mods like this for Paradox games using AI, I decided to make a video tutorial: https://youtu.be/0WO2SW8979k?si=u-h3r4Q3N1EuI4Tn
Populära diskussioner Visa alla (2)
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29 aug @ 18:44
Sugestion
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26 aug @ 10:58
Suggestion
Azeloth
233 kommentarer
Dwasy 14 timmar sedan 
its gui issue, as demon for example i cant see my cultist, and also i get compatibility warnign when i launch princess of darkness with it, and there it says gui stuff and character interaction stuff i think, i think its all gui
Mr. Balls Johnson  [skapare] 15 timmar sedan 
What is the issue with prince of darkness?
Dwasy 15 timmar sedan 
the money issue has been fix thats great and thanks :D would it be ti much to ask for a princess of darkness compatibility patch?
Dwasy 17 okt @ 7:53 
okay it may have been every year, ill test it and let u know thanks
Mr. Balls Johnson  [skapare] 17 okt @ 5:25 
Let me know if the latest update fixed it because money resetting every month to 0 doesn't sound right cause my mod would do it once a year
Mr. Balls Johnson  [skapare] 17 okt @ 3:58 
I think I know the issue, will release a fix soon
Dwasy 16 okt @ 20:23 
this mod resets my money to 0 every month, might be a compatibilty issue
Mr. Balls Johnson  [skapare] 11 okt @ 7:41 
Compatibility

Works with Vanilla and AGOT.
Generally compatible with most other mods, but if they modify the character UI, conflicts with the Stability UI may occur.
Not currently balanced for mods with long-lifespan characters (e.g., elves).
If you use other UI mods without a compatibility patch, you can enable the UI game rule to display a character’s stability by right-clicking them.
Comton 11 okt @ 3:43 
Looks nice. I'm playing with GPT flavor pack. Do you think the two mods will be incompatible ? Overlaped to oblivion ?
Mr. Balls Johnson  [skapare] 10 okt @ 3:48 
Then I can only recommend to enable the ui stability game rule