RimWorld

RimWorld

94 ratings
[AB] Xenotype: Yautja
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Mod, 1.6
File Size
Posted
Updated
36.554 MB
28 Jul @ 12:43pm
7 Sep @ 7:38pm
51 Change Notes ( view )
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[AB] Xenotype: Yautja

Description
Originally posted by Ship Radar:
Warning: Hazardous life detected...
Scanning...

Unknown Species.
Classification: Predator

Yautja have expanded their hunting to the rim!
Yautja are a race of extra-terrestrial aliens that seek to hunt the most powerful creatures they can kill. The more trouble, the more fame and glory. Humans are one of their favorite hunts. will you escape them or join them?

HAR compatibility!


















Xenotype: Yautja is a recreation of AvP's Yautja in the biotech system. Ogliss gave me permission to reuse their code/xml!

Credits...
Yautja Voice Samples 1
Yautja Voice Samples 2
Yautja Voice Samples 3
XML ~ Ogliss, acide_bob, Me
Cleaning Armor XML ~ Sick6Nightmare
Original Art ~ Rebel Rot
Art ~ Me, HannahBug

Planned Features...
Predator Hounds and Hell Hounds

Planned Features but need a colab partner
*c# knowledge necessary
Yautja Marking system c# from AvP
Yautja Incident c# from AvP

Keep connected
Join the discord![discord.gg]
Make suggestions
Stay up-to date on whats planned
See all compatibility

Want to know when the xenomorphs are coming?
Join their discord![discord.com]
Popular Discussions View All (1)
6
9 Aug @ 10:52am
PINNED: What Apparel Can Yautja Wear?
Alleyballey
151 Comments
PilzEtosis 5 hours ago 
@Alleyballey Awesome update to the mod regarding bionic body parts. Potential new issue, may be me, unsure - plasma caster doesn't appear to fire?
Nimn 1 Sep @ 9:56am 
The trophy mechanic could easily be done via taxidermy mods, assuming updated. Not quite the same, but still trophies.
Dinoman 30 Aug @ 10:53pm 
Any plans for the trophy taking side of things? Would be an interesting mechanic to take skulls, horns, pelts, etc. and put them on display. Could even give a mood buff to a yautja to have a room with personal trophies, and even a debuff for not having them.
Could this work with 1.5?
PilzEtosis 30 Aug @ 4:12pm 
@Alleyballey Or alternatively, requires bionic limb + wristblade to craft!
PilzEtosis 30 Aug @ 4:09pm 
@Alleyballey Sounds awesome! Combine the resource costs of both maybe, seeing as they'd be pretty strong prosthetics?
schmitt.timo2009 30 Aug @ 12:27pm 
Could you please make the weapons ce compatible?
Alleyballey  [author] 30 Aug @ 7:14am 
@PilzEtosis I was technically aware of this but I believe I can make a solution. I'll make some arm prosthetic + wrist blade crafting recipes to make Gauntlet-wearing prosthetics. I can't really do it another way as that isn't how rimworld handles body parts.
PilzEtosis 30 Aug @ 3:35am 
Hey - love the mod, really enjoying the yautja content.

Are you aware that you cannot install the wristblade 'limbs' ontop of bionic body parts? Is there any way around this?
Nimn 24 Aug @ 9:54pm 
Omfg i found what was causing this mod to reset the mod list. In a way, this mod updating DID do it, yet it's not this mod that's the issue. The aliens mod from loverslab did it. Disabling that, this mod works flawlessly. Only with both enabled did it do that. Confirmed through the sorting, selective disabling and enabling of, and updating of a modlist of i can only guess is 4-5 hundred mods. So for anyone who uses both, it's that mod causing it. I'm reporting the issue on that end too after posting this.