RimWorld

RimWorld

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Rim Expedition 33
   
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Mod, 1.6
File Size
Posted
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79.107 MB
25 Jul @ 4:46pm
13 Aug @ 12:56am
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Rim Expedition 33

In 1 collection by Warult
(Ultimate) Rimworld 1.6 (Hard)
218 items
Description
Clair obscur : Expedition 33 arrives in RimWorld with a terrifying story: the mysterious phenomenon of "Erasing" orchestrated by the fearsome Paintress.

§§§ THIS WORKS IS ON PROGRESS §§§
Discord of the mod : https://discord.gg/8wGknCH9q6

═══ MAIN FEATURES ═══

🏛️ EXPEDITION 33 FACTION

• Military faction with unique equipment, Gestral and Nevron factions
• Signature weapons: Expeditioner's Scythe and more
• Armor and protective shields
• Anti-Erasing field generators

⚰️ THE ERASING PHENOMENON

• Age system cursed by the Paintress
• Cyclical event every 60 days (1 RimWorld year)
• First Erasing after 15 days of gameplay
• Real-time monitoring interface

🛡️ PROTECTION SYSTEMS

• Personal anti-Erasing shields (3 charges)
• Protection field generators (15-tile radius)
• Pictos system with kill-based progression
• Unlockable Luminas for permanent bonuses

📊 ADVANCED INTERFACE

• Erasing monitoring tab
• Real-time threat analysis
• Detailed event history
• Protected colonist count

🎯 FINAL BOSS

• Adds multiple bosses with unique abilities via quest events
• The Paintress - formidable mystical entity
• Epic battle to break the Erasing cycle
• Unique rewards for victors

═══ GAMEPLAY ═══

Your colony will need to adapt to a new cyclical challenge: every year, the Paintress paints a new age on her mystical monolith. All your colonists of that exact age risk being "erased" (disappearing) during the next event.

Prepare your defenses, research anti-Erasing technologies, and organize expeditions to face the Paintress herself!

✅ French and English dispo for now

You need this music mod : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3498135045&searchtext=

SUPPORT ME ON : https://buymeacoffee.com/warult
Popular Discussions View All (3)
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25 Jul @ 4:57pm
OTHERS
Warult
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25 Jul @ 4:57pm
Suggestion / Improvement
Warult
0
25 Jul @ 4:55pm
BUGS
Warult
61 Comments
Warult  [author] 19 Sep @ 10:45am 
not for now, i have others projects , like video game and i'm student
Latex Santa 19 Sep @ 1:14am 
Now that I have remembered that this mod exists, I'd really like to hear about future updates to it.
Willem 18 Sep @ 5:42pm 
Any Updates Planned?
Willem 14 Aug @ 8:41am 
It's fixed, thanks.
Warult  [author] 14 Aug @ 3:20am 
Okay, try it now for me, the vampire cure, and the Luciferum doesn't suppress progression. It should work.
Willem 13 Aug @ 5:27am 
@Warult I am not entirely sure, but I think it's either one of these mods: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3546471813&searchtext=mechlord
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3221270722&searchtext=cultivator

These two are the only other modded Hediffs applying to my pawn. (I doubt it's the Psylink or Mechlink doing it)

Either the Mechlord chip starts removing illnesses through its Regeneration being boosted at level 10+, or once my pawn reaches a certain Cultivation Stage, Chronic Illnesses begin automatically Healing. (Think it's the latter but it's best to show both possible culprits just in case)

Seems the best way to change it is some way to make Expedition Progression not count as an illness, or else it'll conflict with other ways of Healing as well.
Warult  [author] 13 Aug @ 1:03am 
what mechanism removes the hediff ?
Willem 12 Aug @ 4:46pm 
Okay, got a problem here: But the Expedition Progression hediff counts as a Chronic Illness, which results in my pawn constantly healing from it, thereby losing all stat gains, can this be changed to some kind of Non-Illness Hediff?
Warult  [author] 11 Aug @ 2:24am 
@Aranador, okay now problems are fixed
Aranador 10 Aug @ 8:41am 
Well, I just finished my Rimworld as an RPG game by defeating the Paintress and saving the world. You're welcome! I quite enjoyed this mod, and I will definitely be keeping an eye on it, and trying it out again once it has evolved a bit more. I really liked the stat level up system in this mod, that part was so good, you could chop it out and post it as a stand alone mod I think. Anyway - thank you for the mod, well done !