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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3221270722&searchtext=cultivator
These two are the only other modded Hediffs applying to my pawn. (I doubt it's the Psylink or Mechlink doing it)
Either the Mechlord chip starts removing illnesses through its Regeneration being boosted at level 10+, or once my pawn reaches a certain Cultivation Stage, Chronic Illnesses begin automatically Healing. (Think it's the latter but it's best to show both possible culprits just in case)
Seems the best way to change it is some way to make Expedition Progression not count as an illness, or else it'll conflict with other ways of Healing as well.