RimWorld

RimWorld

45 ratings
Kraltech Industries Rebalanced (1.6)
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
519.413 MB
19 Jul @ 1:33pm
8 Oct @ 12:27pm
9 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Kraltech Industries Rebalanced (1.6)

Popular Discussions View All (1)
0
19 Sep @ 1:10am
Gun_EMPBurstRifle: verb 0: has incorrect forcedMiss settings
oldnewone
97 Comments
HYDRA 12 hours ago 
blessings to you
Gamer330 21 Oct @ 10:22pm 
This mod is literally intended to be unfair OK?
Holy_Gray_Knight 19 Oct @ 5:37am 
i don't even call this mod challenging,i call it unfair, i have no idea how powerful the other mechanoids are, but i always have my colony wiped out by a mech cluster with insane turret with a totally unfair damage, fire rate and especially the range, even the backup cant avoid being wiped out with five or six seconds, and the militors? they are the main ones that gives me rage in the beginning,they have one unfair regenerative shield,they never miss a shot even though in theory a machine gun should have recoil, an they always kill my best colonists in two seconds,i cant even take cover because their damage is so high that they destroy the wall quick with bullets, if their range,their shield,and their damage werent unfair enough,they also can freeze.
ACrow 17 Oct @ 9:07am 
Its actually a good idea to leave everyone balance it on their own way, but it will also be amazing to have a option of the original values, specially because the original mod seems it´s not gonna be updated for a long time
Snow  [author] 12 Oct @ 6:15am 
i had the idea to instead add ingame settings to change the balancing and other things about the mod. but i have never made a ingame options menu so i gotta read into it first.
Gamer330 12 Oct @ 1:17am 
No, and probably wont be. Also Snow, do you think about continuing Unbalanced one to 1.6?
MiksaMark 11 Oct @ 4:17am 
This mod is amazing! Does anyone know if its compatible with Combat Extended buy any chance?
chrollo lucilfer 9 Oct @ 10:02pm 
successfully migrated from 1.5 thank god you kept the same assembly and all the references it saved my playthrough :Gifting::Gifting:
tho i was migrating from 1.5 3250496402 non rebalanced version
Wrath 9 Oct @ 9:31am 
Im not gonna lie, I rarely close the game even when I go to sleep... It takes 80 mins for me to start the game xD
Snow  [author] 9 Oct @ 6:11am 
im at 800 mods and normally just start up the game and make some food for the session lol but i moved all my stuff to a faster drive and it takes like ~10 minutes to start