RimWorld

RimWorld

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Rebalanced Doors
   
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Mod, 1.6
File Size
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583.113 KB
16 Jul @ 5:58pm
1 Change Note ( view )

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Rebalanced Doors

In 1 collection by moo
Mega Moo-Pack [1.6] (updated 19 Sept)
980 items
Description
Doors usually have HINGES, KNOBS and other hardware, so this mod reflects this reality. Doors do require a lot of sheet goods and precise cuts to produce, so the build cost is actually significant now! Every door placement is an investment!

So, if you hate your life and want to suffer, doors are now adjusted to have a better progression as you research through the tech tree. This opens up deliberate door choices based on your colony's available materials or desired effects (some doors have beauty, and some are outright ugly!).

Hinges, knobs, springs, servos, and motors are complicated mechanisms! This means most doors are locked behind a minimum of complex furniture - but don't worry! You always have access to sticking a tattered cloth over a doorway. This mod does not touch fences.

▶️ Changes from Original (look at the respective sheet!)[docs.google.com]

These mods have been rebalanced/patched as one group, so it's recommended (but not required) to have all of them so you have a range of doors to progress through:
- Vanilla Factions Expanded - Medieval 2
- Vanilla Furniture Expanded - Architect
- [JAIL] Prison Walls and Beds (Continued)
- Dubs Bad Hygiene
- The Profaned
- Vanilla Factions Expanded - Settlers
- Vanilla Vehicles Expanded
- Garage Doors Expanded
- Boathouse Doors

This mod also fixes/realigns some doors with their actual research projects, as the original mods didn't do this.

🌟 Tasteful Pairings
- Pair this mod with Expanded Materials - Metals for bonus integrations!
- Pair this mod with mods that add quality like [Everything Has Quality] and [Quality Expanded] to have doors with even more health variation! Highly skilled builders will be essential!
- Pair this mod with its' sister mod Rebalanced Walls to have the full (painful) experience of expensive structures!

Made for the Mega-Moo mod pack - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3507289931

Discord - https://discord.gg/qRDVVbQcu7

For patch requests, link the requested mod.
4 Comments
cyanobot 6 Aug @ 7:19am 
On further investigation, AutoPrisonDoor is from JAIL
cyanobot 6 Aug @ 5:07am 
There does not appear to be a ThingDef AutoPrisonDoor in VFEArch, at least at present.
cyanobot 6 Aug @ 5:06am 
[Rebalanced Doors - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/ThingDef [defName = "AutoPrisonDoor"]"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=6
Verse.PatchOperationFindMod(Vanilla Furniture Expanded - Architect): Error in <match>
[End of stack trace]
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3527625278\Patches\doors patch.xml
cyanobot 17 Jul @ 8:19am 
Instant subscribe, this is my kind of painful.