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MIM Warhammer 40k Night Lords
   
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Mod, 1.6
File Size
Posted
Updated
23.108 MB
12 Jul @ 10:42am
19 Oct @ 6:35am
10 Change Notes ( view )

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MIM Warhammer 40k Night Lords

In 1 collection by emitbreaker
MIM WH40k Mod Collection 1.6 Migration Completed
50 items
Description
Summary
Standalone Night Lords sub faction mod from MIM Warhammer 40k mod sets.

New Faction
Night Lords - description will be added later.

Gene-Seed
Night Lords gene seed - no spec difference, but causes unique side hediff of Night Haunters. Also, their gene ignore darkness while let them dislike sunlight.

Night Haunters gives double bonus for fight in darkness while gives penalties to fight in lit, compare to Raven Guard (sorry they are not available at 1.6 atm tho). Also, it eventually gives two traits - night owl and psychopath.

New Scenario
Night Lords Warband - Classic clashlading
Night Lords Gunship - Requires Odyssey

New Apparels
  • Total 10 Night Lords armors with 11 cosmetics, 11 shoulder pads, 10 power and terminator helmets with 3 cosmetics and 11 powerpacks.
  • No dreadnought at the moment - to be honest, I'm confusing do they use either dreadnought or helbrute, or both?

Recommanded Mods
RimDark 40k - Mankinds Finest by Phonicmas

Great mods for Space Marine Genes!

Optional Mods
Chaos Cult
Fallen Angels
Night Lords
Thousand Sons
World Eaters
Death Guard

MIM - WH40k Ideology
MIM - WH40k Royalty

Buy me a coffee if you wish[buymeacoffee.com]
12 Comments
jasongbs84 19 Jul @ 11:01am 
No problem, glad i could help on something
emitbreaker  [author] 19 Jul @ 9:29am 
@jasongbs84 Fixed! Please update core mod. Thanks for your heads-up!
emitbreaker  [author] 19 Jul @ 9:23am 
@jasongbs84 That rings a bell. Hotfix will be pushed at Core mod's end.
jasongbs84 19 Jul @ 9:04am 
Well, i'm also using mankinds finest, i took out the traitor legionary body gene and they went back to normal, guess the gene might have stacked with the ossmodula gland gene
emitbreaker  [author] 19 Jul @ 8:56am 
@jasongbs84 Probably something went wrong. Do you use any other 40k themed mod? If everything works properly, marine's size should be the same as above screen shoot, more likely x 1.45 bigger than normal pawn.
jasongbs84 19 Jul @ 8:54am 
Howdy, don't know if it's intended or something went wrong on my side but night lord gene seed makes them really big, not space marine big, more so dreadnought big, comically big one might say, not sure if the other ones are like this aswell
awfulshmuck 13 Jul @ 5:51am 
also to answer the above question night lords use both dreadnoughts and helbrutes
emitbreaker  [author] 13 Jul @ 3:27am 
@awfulshmuck :)
awfulshmuck 12 Jul @ 1:05pm 
you beautiful magnificent man it looks amazing
Alucard93 12 Jul @ 12:47pm 
emitbreaker@ Thanks, it should work then :)