Dwarf Fortress

Dwarf Fortress

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Additional Races. Naga Graphical Update
   
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1.542 MB
27 Apr @ 4:25pm
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Additional Races. Naga Graphical Update

Description
This mod both updates the Naga graphics from SEEU's Additional Races Naga to use the new palette system introduced with the Adventure Mode update, as well as giving them full child and portrait graphics.


This is a fan-made patch to update the graphics of the original Naga mod to fix some bugs with weapons not appearing or being assigned, as well as making the body parts and weapons color correctly without needing each to be manually assigned. It also adds full baby and child graphics, which were missing from the original mod. Some other new graphics like statues, sleeves on clothes, gloves, and metal greaves were also added.

This mod was inspired by a similar mod doing the same for the Erinyes race here!

They've also done another one for the Stella Elf Race here!

I've also already done the Gnoll race here!

And the Ratfolk race here!


Optional Eye Color Mod

While looking at the original mod's raws, I noticed Naga had several dozen eye colors defined, but only actually ever had black eyes in game. This is due to them having their eye color defined twice. Once with the many colors they're presumably supposed to use; and a 2nd time with only black. The only black version of the token is what the game loads.

As an optional add-on, I've made a small mod to select and edit the Naga's raw to actually allow them to use their different eye colors, in addition to changing the eye colors on their sprites and portraits to reflect them. To install it, open the "Dwarf Fortress/mods/3471896823" folder, then 'OPTIONAL naga eye fix' and drag the "naga eyes fix (1)" folder into your
"Dwarf Fortress/data/installed_mods" folder, and load it after this mod and the original when creating a new world.

This is an optional mod and not included by default for two reasons: 1) is that due to how graphic editing and selecting works, in order for the new graphics and portraits to display this mod needs to load BEFORE the original mod, but in order to select and edit the naga raws to edit the eye color it must load AFTER the original mod. Making bundling them together by default impossible. 2) is that the naga look significantly less intimidating and serpent-like without their 'default' red eyes, so people may not want it.


Portraits are based on the vanilla goblin portraits, so the majority of their clothing looks the same. Though four and six armed naga will wear edited chest clothing to account for their extra arms.


This mod should be loaded ABOVE the original mod, which is still required as this mod only replaces the graphics files!

KNOWN ISSUES
Four or six armed naga wielding two or three weapons + a shield will sometimes have weapon graphics overlap in the same hand, due to how their weapon graphics are set up to show regardless of what hand they're holding a weapon in. They will also always display holding a weapon in their 'main' two hands, as opposed to the specific hand. Unlikely to change unless the animal people graphics update goes through the effort of spriting weapons for each hand for ant men.

If using this mod with Topple's Graphic Merge script installed, the Naga's sprites will appear duplicated and slightly overlapped. This is because I seem to have slightly misplaced my own graphics on their new sheets, so they don't exactly overlap with the original mod's graphics. Since the Graphic Merge mod makes the original Naga mod, and this mod's graphics both load, it'll look off in game. I may fix this in the future, but for now if you wish to use the two together you can just delete the original Naga civ's graphics folder and it'll only load this mod's graphics.
9 Comments
상자 27 Jun @ 9:20pm 
spooky
MikeWazowski 11 May @ 11:44am 
i love fighting them
Moonwarden64 1 May @ 2:23pm 
snek
Tapioka 30 Apr @ 8:39am 
It's really amazing how the DF community is so active. This one was also one of my favorites. Thanks McNuggy! A tip for new players with this mod: Never understimate the Naga military force!
2chuu4u 30 Apr @ 5:51am 
Nice work McNuggy! Thanks for your fellowship in the restoration effort ^^

And warpstone and cheese for rat!
Rat 28 Apr @ 8:16pm 
:Rat_Laugh:
mcnuggy  [author] 28 Apr @ 1:14pm 
@Rat you are an utterly terrifying entity, but I respect the sheer dedication to rat people you've got going on.
Rat 28 Apr @ 8:25am 
good:Rat_Laugh: cant wair rat grafic update yes:Rat_Laugh:
CocoBat 27 Apr @ 10:39pm 
Big fan of these graphical updates you're putting out.