X Rebirth

X Rebirth

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Items (197)
Destructible stations and Capturable zones
Created by Van-Fim
Этот мод позволяет уничтожать станции. Также позволяет захватывать зоны. ОБЛОМКИ ИСЧЕЗАЮТ СРАЗУ (выглядит не очень красиво когда вы видете как станция исчезает ). Можно захватить вражескую или Свободную зону. Главное чтобы в этой зоне были только ваши стан...
Copilot Convo v1.6 (XR 4.0)
Created by Dave Hedgehog
Copilot Convo v1.6 ================== Changes ------- v1.6 Interim update for /t file useage. Capital commands no longer unavailable for ships out of squad. Began command update run, more work to do for next release. What is it? ----------- No longer aptly...
Baely, pls
Created by Foggy
Baely does 5 things on command: 1. Instantly hire crew and put them to work on inzone capitalships. Useful for post-boarding ops. 2. Instantly hire pilots and use them to claim all ships in current zone 3. Call Remotely intercom function while in cockpit 4...
100% Jump Drive for big ships
Created by angel618
Single jump to destination. No intermediate jump! All the big ships Нет промежуточного прыжка ...
Faster Albion Skung
Created by STB2199
Patch 4.0 (no savegame bounded) Version 1.00 - Faster Albion Skung +100m/s...
FasterBoarding
Created by Borkon
After boarding hundreds of ships boarding becomes boreding. Speed it up. In the simplest case (as far as I understand the boarding code) the boarding process goes from five steps of battle to just one. If your boarding strength is good enough (and it alway...
DeVries Freelancer Start (spoiler warning!)
Created by Dave Hedgehog
With a scant few ships and a combat drone production station hidden away in DeVries your future is waiting... (New freeplay start, setup for approximated post plot conditions; contains spoilers)...
hull x3 skunk
Created by angel618
Albion Skunk upgrade: Hull - 300,000 + Engineer are now repairing the hull skunk. Skill: 44% - * 58% - ** 72% - *** 86% - **** 100% - ***** Обновление Albion Skunk: Корпус - 300000 + Инженер ремонт корпуса скунса. Умение: 44% - * 58% - ** 72% - *** 86% - *...
Cheat Menu X Rebirth
Created by aladinaleks
ADDONS - Only for the Full version of the mod. 1) Cheat Menu Addon for mod BattlestarFrigga 2) Cheat Menu Addon for mod ShipMod 3) Cheat Menu Addon for mod Project TOBS 4) Cheat Menu Addon for mod DeVries Builder Ship Upgrade 5) Cheat Menu Addon for mod To...
Speed Traffic
Created by angel618
Speed traffic highways. Everyone began to move at the same speed as the Albion Skunk. The movement became comfortable. V1.19 THIS MOD IS SAVE GAME COMPATIBLE ! (thanks - janda) V1.11 No blocker super hw traffic....
Xenon Hunt 3 Light
Created by aladinaleks
This mod adds docking bays to Xenon I and K and allows you to capture them like in the Xenon Hunt mod. The author of the original Xenon Hunt is not supporting his mod actively anymore and, therefore, allowed me to continue his work with this mod. Thanks to...
Super Transport
Created by aladinaleks
For XR 4.10+ / RUS/ ENG Created a new weapon, the laser-beam. Very good for shooting fighters, more accurate than the standard laser. /===========================/ SuperTransport - https://drive.google.com/file/d/1_VqoKkw3WE-4agOSseUG_36y9vtf_oMO/view?usp=...
Out Of My Way, Glitches!
Created by Zerga
OUT OF MY WAY, GLITCHES! Tiny X:Rebirth mod that removes those superhighway glitches (electricity discharge bubbles?). Those things usually cause your ship to loose all speed and shield when you hit them. In my opinion they look rather disturbing, as they ...
Proper Ice Belt in Vapour Stream
Created by nidaren
Proper Ice Belt in Vapour Stream System - DeVries COMPATIBLE WITH 4.00 / 4.10+ HOME OF LIGHT Hey Everyone! Mod is savegame compatible and can be removed / added anytime. Game version needed: 4.00 / 4.10+ - using it in any older build may cause errors! Ice ...
AutoLooter
Created by aladinaleks
Working on 4.0 Supports English and Russian languages. ==================================== Размещено с разрешения автора. Автор мода - euclid Все вопросы и предложения пишите на форум : http://forum.egosoft.com/viewtopic.php?t=375828 =====================...
Albion_Skunk_Upgrade
Created by STB2199
Patch 4.00 Version 1.00 Upgrades for Albion Skunk - MK5 drive and shield - MK2 and MK3 Weapons (MK3 Plasma, Railgun MK3, Shotgun MK2, Impuls MK3, Maschingun MK3) - Jumpdrive - MK3 Trade Computer - MK3 Scaner - MK2 Target Computer - Mk1 Economic Analysis So...
Opaque Eventmonitor (Rebirth v3.0)
Created by Ketraar
This makes the event-monitor of the Fighter Cockpit totally opaque, avoiding objects to shine through. This avoids confusing them for radar objects. You need Rebirth v3.0 to be able to use this....
Fly-by Looting
Created by Assailer
Fly-by Looting Version 1.10 Flying around 5-15km to any crates will loot them into Skunk's inventory. This way you can focus on killing enemies, so there is no need to slow down for looting. Watch out for illegal wares! Your scanner type will define the op...
Mods options
Created by maczalman
Adds a special menu for extensions options in the game (MAINMENU-9-3 by default, Enter-6-2 for legacy menu). More information + manual how to add your own options...
Give us more Cloth please! (Regular Version)
Created by eMYNOCK
MynoCorp Technologies is proud to Present: Give us some Cloth Please! Annoyed of butt ugly NPCs and you want to benefit from more NPC Variations too? Simoom's Galactic Dress Code - NPC Overhaul - compatible to Give us more Cloth please! Added: A wider vari...
Updated Robot Mech
Created by МРС
Russian language: "Обновленный Робот Мех" Замена модели меха. Тех кто любит обшаривать станции, неоднократно встречали этого робота с ужасной кабиной от древнего трактора. Данный мод заменяет модель Робота на более или менее приемлемый вид. Изменена кабина...
Updated Locker
Created by МРС
Russian language: "Обновленный Шкафчик" Замена модели Шкафчика. Те кто любит обшаривать станции в поисках компонентов для крафта и прочего барахла, обращали внимание на "школьный" шкафчик не совсем вписывающийся в мир далекого будущего. Данный мод заменяет...
Scaldis Cargo Fix
Created by nidaren
Hey Everyone! Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors! Extension will now update existing Scaldises as well. This mod fixes Scaldis' fragmented cargo space into one unified bay (Universal storage). Total cargo c...
Titurel Engine Fix
Created by nidaren
Hey Everyone! Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors! This mod is still needed in 4.00+: (in my humble opinion) Titurel's one mainsail engine is still of wrong type. Titurel's M class engines are still underper...
Ledda Ship Tech Fab Fusion Reactors
Created by nidaren
Ledda Ship-Tech Fab Game version needed: 4.00+ / 4.10+ - using it in any different build may cause errors! Now also compatible with existing savegames and games! Mod adds Ledda Industrial Ship-Tech Fab in Smokestack zone (Lookout Alpha) in Albion, which en...
Stronger Ship Hulls
Created by nidaren
Hey Everyone! Updated to 4.00 / 4.10+ Home of Light Game version needed: 4.00 / 4.10+ - using it in any older build may cause errors! Mod is savegame compatible and can be removed / added any time. IMPORTANT:This mod does not contain Titurel Engine Fix ext...
Ledda Industrial Construction Shop
Created by nidaren
Ledda Industrial Construction Shop Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors! Now also compatible with existing savegames and games! Mod adds Ledda Industrial Construction Shop in The Third Duke zone (Ascendancy),...
Fusion Reactors Optimized
Created by nidaren
Optimized Fusion Reactors Production Hey Everyone! Mod is savegame compatible and can be removed / added anytime. Game version needed: 4.00 / 4.10+ - using it in any older or newer build may cause errors! This extension has been created to address the comp...
Build Titurel
Created by nidaren
Titurel Game version needed: 4.00+ - using it in any different build may cause errors! This mod is savegame compatible and can be removed anytime. Please note that constructed ships already present in game, won't be lost. It comes with two flavors - the de...
HUD-Only Cockpit
Created by janda
Adds a buyable cockpit that has all visible ship components removed. IMPORTANT: 1) This mod also changes some physics behaviour (e.g. zoom effect when accelerating) of ALL cockpits! 2) Follow the uninstall steps below if you want to uninstall this mod 3) w...
Yet Another Trader v2.03c (XR 4.00)
Created by Dave Hedgehog
IMPORTANT : If you use YAT v1.2 stop your ships (recommended) and remove mod. This is a new version not a drop in update. What is it? ============ Yet Another Trader is an automated trading and mining script. Changes from v1.x ================== This versi...
No Mouse Steer In Highways
Created by camus
This mod automatically disables mouse steering upon entering a highway, then re-enables it upon leaving the highway....
Re Art World XR
Created by [Cat]ASPbazi
Re Art World XR-1 This addition provides a common graphical changes in the surrounding game world. - Modifying sounds fx. - Modifying textures fx. - Modifying diffusion, specular, bump. * This Mod => Low Requirement Specs PC. _http://crimea-karro.ru/downlo...
REspace / DLC Teladi Outpost
Created by [Cat]ASPbazi
This expansion offers you many new Outpost Teladi sectors (only textures) , optimization of textures , an additional decoration. - Monitor Calibration Adjust Brightness and Contrast in the game settings. - System Requirements for Graphics, Opengl render. -...
Show Me Your Silence Please
Created by Ziev217
Silences only Ren's dialogue when requesting services from NPCs. Removes the following: "Show me your profile, please." "Show me your skills, please." "I want to hire marines." "Show me your wares, please." "Show me your licenses, please." "Show me your en...
Marine Rebalance
Created by Walker Evans
Simple mod rebalancing the boarding of capital ships. The stable variant of v0.54 is uploaded here. Experimental variant/s using code that is undergoing testing, or where different balance points are used, is/are usually available. A link to that/those oth...
Miscellaneous Combat Tweaks
Created by Walker Evans
A set of tweaks that change capship-to-capship combat both in-zone and out-of-zone. This mod is a combination of my two mods: Miscellaneous IZ Combat Tweaks (MICT), and Miscellaneous OOZ Combat Tweaks (MOCT) with most supplemental files* from both mods inc...
xsalvation (+Menu features) rus/eng
Created by Viento Solar
as my grandma says: "You can't rule the galaxy without proper menu" +new menu features & small script fixes open channel: + combined skill 0-100 + ship traders from another sectors (favorites) logbook: + now in color !!! + manager's station name ship attac...
More view range
Created by Van-Fim
Significantly increase the viewing range...
Teladi Overwatch Ring Platform
Created by UniTrader
Adds a Platform to the Teladi Overwatch where internal and external Model match. User Input wanted for further Improvement: => Locations for NPCs (none are set up yet) to help me with this Activate the Debuglog ( http://www.egosoft.com:8292/confluence/page...
Station Announcements
Created by Litauen
Plays announcements inside the stations like in previous X games. Helps not to feel so alone. Demo: * v1.30 Dynamic Announcements * v1.20 Chime Sounds Version history: 1.33 Compatibility fix for v3.10 1.32 Suzi is back (Thanks to Sparky Sparkycorp) 1.30 Dy...
Simoom's Galactic Dress Code - NPC Appearance Overhaul
Created by Simoom
============================================================================== http://s20.postimg.org/4c7zg88yl/Simooms_Dress_Code.jpg ============================================================================== Humanity's terrible fashion sense has prov...
Show Skills
Created by Rysten
Shows hireable character's skills upon asking them. (Image from ver 2.5 of X:R) Savegame compatable. NOTE: I no longer play XR. However, the script should continue working with future updates without issue. Working as of 4.0 beta. Updated for 3.1 (Thanks t...
Fly-by Subscribe
Created by Assailer
Fly-by Subscribe Version 1.08 Flying near to any friendly station will permanently subscribe to trade offers, and it will be cancelled once the station becomes hostile. This way you are still required to do a some exploration, but the subscription itself i...
Fly-by InfoScan
Created by Assailer
Fly-by InfoScan Version 1.01 Flying around known stations will unlock info points without searching for them. Attention: The HUD must be configured to Station Scan Mode to have the scanning activated. (MENU-1-1) There are no known compatibility issues with...
Don't shoot non-combat drones
Created by maczalman
Combat ships do not shoot at enemy but non-combat drones (especially important at the end of the boarding). Also added my alternative version of mod, making escape pods neutral. More info...
Repack Construction Vessel
Created by mihaib
Repack the construction vessel and use it to build another station, to complete a partial station or just sell it. I recommend to ignore the plot construction vessel, or sell it if you repack it. Building another URV Forge may bug the campaign. This mod al...
Ship Classification Names v2
Created by kelmenwong
this is an update over the original mod from http://www.nexusmods.com/xrebirth/mods/129/? by theqmann i really like to know the ship class instantly from the name, instead of having to memorize them, especially the big 1. changes i made over his work: ship...
Craft weapon mod parts
Created by Borkon
Upgrade low-grade weapon modification parts to medium-grade and medium-grade to high-grade....
Baely Station NPC Spawn
Created by Foggy
A Station NPC Spawning System for player owned stations, it's as close as possible to the system used by vanilla NPC stations. On zone change, each player owned station in zone takes into account its current location and player's reputation with each facti...
shield generator X2
Created by angel618
In total shield generator are increased X2. I think that in X Rebirth they quickly fall....
Jettison cargo
Created by Meme Turtle
A simple mod to allow player ships to jettison their cargo through an extra option, located in Transfer wares menu. ------ Простой мод, позволяющий сбрасывать груз у кораблей игрока через дополнительную опции в меню передачи товаров. ------ Eine einfache M...
No random Sector music
Created by UFeindschiff[CW]
Removes random sector music and assigns a music to each sector like in previous X games. So every time you enter a sector the assigned sector music for this sector will play and there will be no rendom sector music selection by the game. These assignments ...
Player Shipyards
Created by keriv136
Version 2.1 as been released as of 07/10/2016 - Should fix all issues with shipyard for compatibility with latest version of Rebirth Version 2.0 is the latest version as of 07/17/2015 -- You can now sell ships to your own ship dealer for a 50% mark up (mak...
Buy Trade Subscription [Cheat Version]
Removes the need to play the highly repetitive Smalltalk minigame over and over again, just to have the option to subscribe to trade offers. Now you can just purchase it from the Trade Manager for a small fee, after you've scanned at least half the station...
VR Skill Evaluation
Created by Beans
Allows the player to directly purchase knowledge of NPC skills. This mod tries to balance the intended cost of discovering an NPC's skills, without the tedium of the vanilla approach. Basically, I got tired of either doing the chat mini-game, or sitting in...
SUPER Upgrade engines
Created by Van-Fim
Improves the speed and maneuverability of large ships (The rest of the blame stupid AI) - as a result of faster ships to cope with the tasks. In this version of the mod ships so fast that they can dodge projectiles of other ships. Some people like it and s...
MK2 Drone Shields
Created by innesbrad
gives MK2 mining drones very small sheilds, the goal being you do not decimate them when you fire a nav drone missle at the general area, still can kill or damage them with a close hit....
Craft Virtual Seminars
Created by janda
Adds recipes for copying(!) virtual seminars. Details: Once you have a seminar in your inventory you can craft a copy and save it on a new data device (Terran Hightech Good). The DRM can only be cracked with Security Decryption Devices, of course. All reci...
Squad members Jump To Skunk
Created by janda
Lets all your ships jump to you instantly instead of boosting, so your Squad members are able to keep up with you. I recommend to use this mod with MoreJumps mod. Details: If you arrive at a new zone and you have capital ships in your squad that follow you...
Heavy Laser Overhaul
Created by janda
Adds a second beam to the Heavy Laser, modifies the overheat behaviour and increases damage a little bit. The Lasers are, for now, equipped automatically as buying would not result in the wanted dual-laser. Version: *1.01 fixed equip bug *1.0 private relea...
HacScanDrones adequate control
Created by angel618
Speed = 280 m/s + adequate control...
Black Market Seminars
Created by strudo76
** Note that I am no longer playing or modding Rebirth. ** Anyone is permitted to use or modify this mod to continue development This mod adds each of the available virtual seminars to appear in the trader inventory of black marketeers. Virtual seminars ar...
AutoTrader
Created by aladinaleks
Supports English and Russian languages. ==================================== Размещено с разрешения автора. Автор мода - euclid Все вопросы и предложения пишите на форум : http://forum.egosoft.com/viewtopic.php?t=360943 Как вызвать меню. Система конечно за...
Artefacts Maps
Created by angel618
Zones with artifacts are allocated (++++). Выделяются зоны с артефактами (++++)....
Add M/S Ships Class
Created by aladinaleks
The mod adds Golem, Moebius fighters, pirates shps ( Ravers) and split shps, on all industrial modules are S and M class. Thank UniTrader (forum egosoft), boojum (forum Elite Games), for their support and patience. ==================== Paypal =============...
100% Construction Shop
Created by angel618
This mod adds to the development plan. Wares: +Bio-Optic Wiring +Fusion Reactors +Microchips +Quantum Tubes...
Omicron Lyrae main menu
Created by Hyperion
A simple replacement of the start menu background with the 3.0 one instead of the Teladi Outpost or Home of Light version. Brings back both the exquisite blue backdrop of Omicron Lyrae and the calming Nemesis Two track. It should leave absolutely no impact...
More Fire Power
Created by STB2199
Patch4.00 (no Savegame Bounded) Version 1.00 - Players make double damage - hurt players rocket to three times...
Trade_Update_Station and Scan 100%
Created by STB2199
Patch 4.1 Version 1.02 tradeupdate for station on zone and scan 100% by zone change any -30 to +19 Discovery Member +20 Tradeupdate Self +30 Scan 100% Not tradeupdate and scan for enemy station Not savegame bounded turn on/off the Mod anytime...
Virtual_Seminar
Created by STB2199
Patch 4.1 Version 1.03 Virtual Seminars spawn after close up mission Not savegame bounded Turn on/off the Mod anytime...
no_highwaytrash
Created by STB2199
Patch 4.1 o. Beta 4.1 Version 1.02 Removes the useless ships on the highway, so you better come forward. Ps. The vessels that are located after installation of the Mod in Highway, have a real aim and object...
Training Upkeep Missions
Created by strudo76
** Note that I am no longer playing or modding Rebirth. ** Anyone is permitted to use or modify this mod to continue development This mod generates an upkeep mission for each hired NPC that doesn't have 5 stars for each of their primary skills. The mission...
100% Escort small ship(Group S)
Created by angel618
All small ships(Group S) have: 1.Jump Drive 2.Booster There is no need to use during the escort --------HIGHWAYS--------and--------JUMP GATE-------- All small ships(Group S) behave as the pride of Albion! ...
prosper devries
Created by Hammerxsun
v2.1 add a new made station in DV.GT Scorched Aura. The new station is "refugee camp" base on badland colony, this station will constanly self-consume some basic resources, which help stimulating the economy in DV. v2.0 add a new zone in DV.GT just for the...
Chinese character replace
Created by Hammerxsun
It's a very old mod which i've made 3 years ago, released on EGO forum: http://forum.egosoft.com/viewtopic.php?t=360750 Update it to compatible with latest version, and put it here too. This mod Just replace those pointless Chinese character in game, Now t...
ArmsdealerStockUpgrade
Created by SkyWølf
This little mod increases the stock amounts for arms dealers. The mod doesn't affect the chance of items to appear in the traders inventory. It just increases the minimum and maximum amount by a factor of 10. I created this mod mainly because I got tired c...
God Mode for Player Ships and Station
Created by aladinaleks
FOR 4.0 + God Mode for player ships class M / L / XL and stations Delete: Remove the mod from the Extensions folder, or disable it from the Extensions menu. ///////////////////////////////////////////////////////// Cheat Menu X Rebirth Cheat Menu X Rebirth...
Max Upgrade
Created by Balbrock
Boost Upgrade for Shunk...
StationsMod Version 1.18
Created by J.L.
Some stations that can not be bought have been improved a bit and can now be bought. Furthermore, new stations were used, which can also be purchased from the peoples (Albion / Devries / Terrane / Teladi). A xenon station (xenon node) has been redesigned, ...
Boarding Target Protector
Created by janda
This mod protects your boarding targets from being destroyed and, thus, your marines from being killed. The protection triggers when you launch your marines. Version: *1.1 Known issues: *When boarding one ship, allies might also decrease shooting frequency...
Player Headquarter v2.6
Created by Funt_1983
This mod gives you opportunity to build your own Headquarter. It works as (S \ M \ L\XL) shipyard, produces drones, energy cells and other equipment. Headquarter is foundation and stronghold of any corporation or empire. It's beating heart. a new gamestart...
Terran Weapon Pack
Created by Nigeroid
About mod Wonder why do Canterrans have the same weapon as Argons? Miss for classical Starburst Shockwave Cannon and Electro-Magnetic Plasma Cannon? If the answer is yes, this mod is for you) Terran weapon pack aimed to add old terran native weapons to all...
Station Build Service
Created by janda
With this mod you can order multiple stations to be built. Select "Station Build Service" from the sidebar, category "communication" (5). (If this option does not appear, make sure you have side bar extender installed) You can now select station(s), depend...
More Enhanced Money Transfer
Created by maczalman
When transferring money, direct input by digits from the keyboard is used instead of the slider. Multipliers 'K' and 'M' are supported (for both registers and for Cyrillic too). They are replaced by the corresponding number of zeros - '000' for K and '0000...
Marine Empowerment
Created by Vectorial1024
This mod increases the number of Marines that the Albion Skunk can store from 50 to 75. (+25 capacity) Perhaps sometimes you want to capture ships, but your 100-something boarding squad can hardly ever touch the 300-something XL military ship. This mod mit...
Missile Empowerment
Created by Vectorial1024
This mod increases the number of Missiles that the Albion Skunk can store from 150 to 240. (+90 capacity, an +60% increase) Perhaps you started a fight with a full clip, but somehow used them all up in the middle of the fight, and got beaten up by enemy fi...
Navpath Fix
Created by Zloth
Changes the southern path in Cold Star's Natural Expansion sector so ships headed for the gate don't run off into a Xenon base. Capital ships will do a little spiral inward toward the gate if you're in the same zone but they still get where they need to go...
Logical Mining Resource Selection V1.1
Created by Vectorial1024
When Yisha asks the type of resource you want to gather, resources that the involved mining ship can actually carry are displayed first. The problem is that when the player is given the choice to select the yield, only the first 5 yield can be selected; th...
Responsible Managers
Created by Vectorial1024
Player-owned Managers dilligently sends in station profits; Managers should no longer be able to conspire against you by keeping an unholy amount of Credits. (lol jk they aint got no conspiracy) I became increasing annoyed when I had to routinely ask each ...
Responsible Managers: Lost Sectors
Created by Vectorial1024
REQUIRES MOD Lost Sectors TO FUNCTION. This mod includes the Terran Energy Array from Lost Sectors into the list of energy stations in Responsible Managers so that Managers working on Terran Energy Arrays can correctly send in profits. For more details reg...
Capital Ship Bridge With New Charts - XRB 4.30 +
Created by aladinaleks
Old version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=677706220 NEW VERSION OF THE FASHION IS COMPATIBLE WITH THE OLD VERSION. ===================================================== This Mod adds a nice bridge to the capital ships (L and XL) a...
Capital Ship Bridge Fan Patch
Created by TheAlpha31
Changes: * Spawns player in the corridor, rather then on the bridge. * Disables random noise anouncements. * Filled gap visible while looking back from the port viewing corridor. * Moved player docking location on Teladi ships. Requires Capital Ship Bridge...
Asteroid with Nividium
Created by МРС
Russian language: "Астероид с нивидиумом" Этот мод делает астероиды с нивидиумом более заметными. Почему-то всегда представлял нивидиум похожим на янтарь. Путем простой заменой текстур и добавив прозрачности, сделал астероиды с нивидиумом более похожими на...
Fast Minigame Chat
Created by Snowmane
Remove voice in minigame and increase the NPC talk chance. Tired of waiting so long for anyone to speak? Are you getting mad of hearing the same conversations over and over again? If yes, this mod is for you....
Pirate Variety
Created by Dev Disco
Bored with the endless line of empty Rahanas that you encounter just about everywhere? The game now throws a greater variety of L and XL pirate spawns at you, and they may have some random cargo to sweeten the deal. Encounters that haven been changed: * So...
Advanced station rename
Created by maczalman
In the name of newly built station is automatically inserted a prefix '_ ' (so that they are at the top of the list of the player's property) and shortnames of the cluster and sector (e.g. - '_ AL AS Crystal Supplier'). The prefix can also be inserted manu...
Cargo Drone Plus
Created by aladinaleks
Increased hold - 50,000. Save time loading / discharging of ships. Now you don't need to buy a lot of drones. ==================== Paypal ====================...
Super Highway Speed
Created by aladinaleks
The mod increases the speed of flight in super highways. Мод увеличивает скорость пролета в супер магистралях. ==================== Paypal ====================...
Crew Fix OnFired
Created by aladinaleks
Due to a bug of the game, all the appointment is terminated NPC settled administratively dock. This mod will dismiss the NPC with Skunk without sending to a station, that will prevent overcrowding in the control module of station. ==================== Payp...
Fast production time x3
Created by angel618
Fast production time x3 Time of production of goods at stations is reduced. Per unit volume is reduced by half. (Capacity of holds has risen twice) Increases scanning range for trade offers, missions, a discount and information points on distance 14km. Rad...
Assault URV Fix
Created by camus
Right now in the vanilla game you can buy Assault URVs for some capital ships but they're never used. With this mod, those capital ships will actually be able to use them. The way the drones operate is based mostly on my own preference. If the developers e...
AutoCrew
Created by stndbye
Assign high skilled crew for L/XL sized vessels and stations automatically. * Shipyards now supply trained personnel for newly built vessels, but wont add them to squad. * Your marine officer also got promoted, and now has to take care of employee selectio...
Automated Emergency Jump
Created by bm01
OBSOLETE SINCE 4.00 beta 6. Still works with 3.61. Allows all capital ships to automatically do an emergency jump if they think they're about to die. Please visit: http://forum.egosoft.com/viewtopic.php?p=4436581 For a more detailed description, installati...
AutoTrain
Created by stndbye
Ship&station crews gain skills while working. Only skills relevant for the employee are trained (except for specialists). If used together with AutoCrew, it will reduce the initial skills for auto-hired employees so there is space for improvement. Skill ga...
AvoidFoO
Created by maczalman
Ships carrying cargo on board avoid transit routes that run through the Fields of Opportunity. More info...
Better Drone Scan Rewards
Created by camus
This is a simple mod that gives you a small reward after scanning with a Beholder ROV. Station Reward Scanner Mk1 - Up to 5% trade discount Scanner Mk2 - Up to 5% trade discount and trade subscription Scanner Mk3 - Up to 15% trade discount and trade subscr...
Better Loot Magnet
Created by janda
Loot automatically with the lootmagnet by pressing the '0' key (default). Improves the range (and speed) of the vanilla lootmagnet by 5 times. Version: 1.02 reduced force to avoid crates being shot into space -> looting is slower now 1.01 deleted unused fi...
Big Space for Stations
Created by eedro
Space is big, and Cheap! why not take more? This mod increases the storage of all stations to Universe Size! Has been tested on X Rebirth 2.20 and no bugs have been found. This is my first mod so if you find a bug just let me know!...
NPCs on your stations!
Created by keriv136
This mod will spawn NPCs on your stations. NPC's will be from all races and all jobs will have the correct uniforms. Stations will spawn specialists too. BRSpawnNPC - - A Mod by BlackRain - - ======================================================= Version ...
ButterMissions
Created by Bix'
Author : Bix' Version : 3.01 Last update : 17 Dec. 2014 - Now compatible with 3.0 ! ButterMissions gives more interest and challenge to mission. They now have more targets, bigger targets, more levels of difficulty and a new mission has been added : Destro...
Remotely call Crew in Space
Created by jazzdd86
You can call your Skunks crew while in Space and don't have to enter the crew quarters. compatible with v4.30 thanks to Hotshot for posting the solution in the comments! tested it with a new game start containing some Crew members - works great again...
Captain and Defense Officer AI Overhaul (Ignore Jump Fuel)
Created by clj
The Captain and Defense Officer AI Overhaul (CDOAIO) mod adds a variety of new features and performance improvements to captain and defense officer AIs, most of which vary in significance with NPC skills. It includes a complete re-write of the defense offi...
Combat enhancement scripts
Created by beaver1981
AI scripts & overhauled drones for a better combat experience. Based on "Better turrets" by Cicero111. This is WIP but should work as intended. Please report if you see something strange. ********************************************************************...
CES - Autotrain fix
Created by beaver1981
Compatibility fix for Autotrain...
Craft Drones MKx
Created by janda
Makes the Albion Skunk into a small carrier! Adds recipes for crafting Xenon enhanced drones (MKx). The goal was to have drones that do not die instantly. Details: Based on a mod (http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=372324877) from Gtadam...
Craft Missiles
Created by janda
Adds recipes for crafting missiles. The recipe on the pic is not uptodate. Version: *1,0 new balancing *0.9 release Known issues: *None. Mod Incompatibilities: *MoreMissilesMod (i didn't test it myself) X:RB Version *working for 4.3 Savegame compatible: *Y...
CSI: Compilation
Created by Assailer
Capital Ship Improvements: Compilation Version 1.03 Your capital ships will gather inventory items/ammo in their fly path. The gathered loot will be transferred to Skunk's inventory. Their scan range is limited to 5km. Watch out for illegal wares! Your cap...
CSI: Claim Ships
Created by Assailer
Capital Ship Improvements: Claim Ships Version 1.00 Your capital ships will claim abandoned ships in their fly path. The captured ships will have default pilot provided and they join your squad. There are no known compatibility issues with any other mods, ...
CSI: Loot Gatherers
Created by Assailer
Capital Ship Improvements: Loot Gatherers Version 1.00 Your capital ships will gather inventory items/ammo in their fly path. The gathered loot will be transferred to Skunk's inventory. Their scan range is limited to 5km. Watch out for illegal wares! In St...
CSI: Squad Repair
Created by Assailer
Capital Ship Improvements: Squad Repair Update: 1.03 - Changed the repair cycle from 10 to 20 seconds effectively doubling the time to repair ships. (as per discussion with Adeptguy). Your capital ships will repair their subordinate small ships as long as ...
Canteran Handmade Technology
Created by eMYNOCK
MynoCorp Technologies is proud to present: Canteran Handmade Technologies Did you ever were confused why the Canterans are "suffering" a Food shortage? Did you ever Noticed that their Habitations are full of Food? Time to react! Due to Trade agreements wit...
Enemy Give Missions
Created by thelich
This mod enables some missions (military) on enemy fraction station. You can take them via BBS (side menu 3-2). So you can improve relation with them. Doesn't work on locked factions like Plutarch (while storyline is not finished), Sovereign Syndicate, Xen...
Engineer Fix
Created by VincentL
Short version: * Fixes the bug that leaves station hull at 99% * Ships will be repaired to 100% instead of 60-90% * Recalculated ship hull repair speed (component repair speed remains the same) * Fixes ship repair speed being too slow due to Construction d...
Equip drones at the shipyard
Created by maczalman
Improved selecting number of drones for ships at the shipyard. Removed mining drones by default. Added the possibility of equip combat ships with cargolifters. More info...
Faster Player Missiles
Created by janda
Makes all player missiles faster and more agile (see picture). Version: *1.0 publish Known issues: *None Mod Incompatibilities: *None known. X:RB Version *4.3 Savegame compatible: *Yes Future work: *Balancing (maybe i will improve non-player missiles as we...
Fly-by Claiming
Created by Assailer
Fly-by Claiming Version 1.08 Flying within 500 meters of an abandoned ship will get it claimed with a new (5/5/5) pilot provided. There are no known compatibility issues with any other mods, also uninstalling shall not affect your save games. Direct Downlo...
Fly-by Lockbox
Created by Assailer
Fly-by Lockbox Version 1.00 Lockboxes within 1km range will spawn their content and disappear. Locks will be unlocked automatically. There are no known compatibility issues with any other mods, also uninstalling shall not affect your save games. Direct Dow...
Fly-by Repair
Created by Assailer
Fly-by Repair Version 1.00 Flying around player owned small/medium ships will slowly repair their hull. Ships must have 90% charged shield (out of combat) and located within 10-30km range. Your scanner type will define the operational range: - Basic Scanne...
Format Thousands
Created by jth
Was that fifty four thousand ? five thousand ? or five hundred thousand ? that just popped up on the screen. Its difficult to tell in the few seconds that it was there. Why not get it formatted properly and get a decent idea of the size ? Converts 54287 in...
Galaxy Station Range v1.4 (for XR v4.00+)
Created by Dave Hedgehog
Allows setting station Managers and Architects subordinate range to Galaxy. Stations only if the radar dish is built. IMPORTANT NOTE : Due to a foul up by myself, this mod no longer has the same Steam Workshop ID as the original. While it is technically a ...
Hiigaran Crossroads Cluster v2.2
Created by ExavierMacbeth
Hiigaran Crossroads Cluster Egosoft Forums Link: https://forum.egosoft.com/viewtopic.php?t=376352 WARNING: v2.0 Represents a complete rebuild of this mod. I could not support saved game compatability from previous Hiigara Crossroads Versions. You WILL need...
Ignore locked relation drop
Created by maczalman
Disable reporting of a temporary relation drop for the factions in which it is locked. More info...
Shortname Generator
Created by maczalman
Generates a table that allows you to easily obtain short identifiers for clusters and sectors using MD. More info + manual...
Improved Log
Created by maczalman
Increased informativeness of messages in the journal. The most important information is highlighted in color. In addition, when the ships are destroyed, their home base is indicated. More info...
ISE Comfortable Edition
Created by PiscisFerro
ISE (Improved Station Exploration) Balanced edition. This mod improve a lot the range at where you can check info points (you need to be at 2,5km for check info points) and change their angle view to make it more easy to spot. There is 2 editions of this m...
Kit Fix
Created by aladinaleks
multilanguage support KitFix 1.2 - ( deni71 ) This mod includes such mods + special reserve: * "No Collision Damage" This small mod disables the collision damage done to shields. It is savegamecompatible and can be removed by deleting it.; * "Titurel Engin...
Betty Plus
Created by Litauen
Betty tells when shields reach 75%, 50%, 25%. I was in a dogfight recently enjoying great World War X and Explore and Salvage mods and got tired always looking at my shields and sometimes I forgot to boost them with T1 T2 T3 etc. Original Betty tells me th...
Show Balance - 4.0+
Created by aladinaleks
NOTES: Unsubscribe to the old version before subscribing to this updated version. Save game compatible. This mod was created and belongs to Litauen. ==================================== Shows player's balance always on screen. I like to know how much money...
Yisha supervising Hiring and Firing
Created by Litauen
Yisha in Hiring and Firing cutscenes Version history: 1.01 Removed weird plot cutscene with 2 Yishas 1.00 Initial release Remove the mod by unsubscribing. Will not break anything....
Inventory Crafts Items Marked
Created by Loltak
Add a * to all inventory components names used into a craft as well as final Crafted items (*C) or gifts (*CG). SETA items are marked with *s , as once you get it you can sell excess parts. No need to remember which you can safely sell.It marks only vanili...
LongJumps
Created by maczalman
Removed intermediate jumps between sectors within clusters. Between the clusters the ships fly as usual - through the gate. Thus, among other things, the mod also unloads the accumulations of ships near the jump beacons. More info...
Long Range Scanner Update
Created by Grundge
Updates the Long Range Scanner to be easier to deal with visually. 1. The minimap color for collectibles is a bright yellow instead of the dull grey making them easier to find on the minimap. 2. The highlight around the cockpit is *not so bright white* - d...
Max upgrades by default
Created by maczalman
The maximum number of upgrades for the construction of ships and/or stations by default. For different cases, different settings are possible. This is configured through a special settings menu. More info...
Missionary
Created by Assailer
Missionary ========= Update: 1.05 - Updated credit rewards. Update: 1.04 - Added fallback to major reward case. Due to factional filtering the target could have sneaked away without a donation. Update: 1.03 - Missionaries can be assigned to work for manage...
Mk5 available
Created by Balbrock
Unlock shields and normally unattainable mk5 engine in the original game. Merchants now offer all levels of equipment. Requires to start a new game. Thank you ....
Carriers - Arawn S/M Launch- and Docking
Created by TMIndustries™
Marvin M's "Carriers" - Mod This mod adds new orders for small and medium ships to land and launch them on/from an Arawn carrier (which is not (yet) possible in the vanilla) and move them together with your fleet. When assigned to an Arawn carrier you can ...
Carriers - Sul, Heavy Sul and Gangrene Chaser
Created by TMIndustries™
Marvin M's "Carriers" Mod-AddOn for Sul, Heavy Sul and Gangrene Chaser This mod needs the "Carriers" mod which you can find here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=393167595 This AddOn adds landing bays for S and M ships to the Sul, Hea...
More Crew
Created by angel618
Increases the max NPC in the crew quarters form 6 to 15 author - Euclid+angel618 version 1.35 date 2015-03-18 http://forum.egosoft.com/viewtopic.php?t=358078...
Move Murky Skies Distillery
Created by SirNukes
Moves the distillery in Murky Skies upwards, so that passing ships can fly under it. Note: due to oddities in Rebirth extension handling, this extension (MMSD) can fail to make changes if the initial save it is applied to (or removed from) is inside Eclips...
MitchTech Station Logistics
Created by WeelzOnFire
MitchTech Station Logistics Summary - X3:Commodity Logistics Software (CLS Mk2) style station traders for X-Rebirth +++++ ANOUNCEMENT +++++ 2016/07/31 - v1.34 - Fixes multi-cargo type ships not able to assign waypoints at warehouses 2016/07/11 - v1.32 - Up...
Shields for L/XL Larger Ship Hulls Mod Addon
Created by nidaren
Shield generators Addon Home of Light 4.0 Update: Hey everyone, ever since making this mod shields for capital ships have been introduced into the base game and after initial testing look quite OK to me, hence I will be discontinuing this mod for now. Inst...
no Jump Fuel for Player Ships
Created by escaflow
Version: 1.0 X:Rebirth Testet Version: 4.0 Completely remove the need for Jump Fuel for Player Ships. Should be compatible with any mod out there. Uninstallation  Just unsubscribe, no Save edit needed. Known issues  None so far. If you Find one, feel Free ...
Criminals don't walk in Xenon space
Created by maczalman
In missions to kill criminals, the target is not generated in zones belonging to Xenon. More info...
NPCs Gain XP
Created by janda
Employees slowly gain experience. Details: Each hour all your employees have the chance to passively improve one random skill by 1 star. Your employees perform better with higher skills. E.g. am engineer repairs more hull and works faster. The maximum reac...
Omicron Ship Upgrades & Fixes
Created by H.E.I.N.Z
Fulmekron and Olmekron Ship Upgrades Changes for Olmekron: shield generator upgrades (MK2 shield generators) fix for shield generator groups (Engines have working Shields now) -> fixed in 2.5. beta Changes for Fulmekron: shield generator upgrades and fixes...
QuickPlatformsPopulate
Created by maczalman
Mod accelerates the population of the stations platforms with NPC-characters. More info...
RecycleShipwrecks
Created by SkyWølf
This little mod lets you recycle all that useless ship wreckage in your inventory into metal scraps. Just talk to a friendly junk dealer and ask him to recycle your shipwrecks. Each wreck yields between one to three scraps and the junk dealer will take a h...
Player controlled drones with Repairlaser(s) and 2 non illegal drones version also
Created by docwho
Adds a playercontrolled drones for repair work. This is an updated version removed the new start need to get repairdrone at drone traders. There are 4 MK of repair Drones. Drones MK1 and Mk2 have 2 repair lasers. MK 1 has MK 1 repairlasers (75% at being at...
Repair Docks For Capital Ship Bridge Mod
Created by camus
This is mostly a cosmetic mod, it just adds extra docks with repair icons to capital ships. These docks are usually placed where the old docks replaced by the Capital Ship Bridge mod would be. As an added bonus, these repair docks allow you to repair the S...
Safe Squad Join
Created by camus
This mod makes ships wait for orders upon joining your squad. There is also a prompt to decide further orders....
Safer Trading
Created by camus
I got tired of my trader ships showing up in the middle of my battles so I created this mod. With this mod ships in your squad will automatically hold position after completing all trade orders, completing refuel order, finishing a mining order, or when yo...
Sensible Miners
Created by Gimle
What it does: It changes the asteroid selection logic to the L/XL mining ships to a more "logistically sensible" fashion. No more leaving the small pieces behind. How does it work: First some context. The vanilla script always selects the largest asteroid ...
Ship Recycle
Created by jth
Provides ship recycling in Player Shipyards and NPC Shipyards === How to Use === Fly to the zone that contains the shipyard that you want to use to recycle your ship Open communications with the right Ship Trader for the size of vessel that you are recycli...
'Ship Building' Menu
Created by maczalman
All shipyards known by the player are assembled in one menu with information on the construction of large ships and with the possibility of communication. More info....
Show Resources
Created by thelich
Make ship dealer's dialog option "Show resource status" available if there is NPC's ship building at shipyard. Now you can see what resource station needs to finish that ship, which blocks shipyard. Tested on XR:4.00 only. -------- Делает кнопку "Показать ...
Shut Up Ren
Created by A†rocious
SHUT UP REN! X:Rebirth mod to avoid some of the chit-chat between Ren Otani and the traders. Author: Atrocious Versio 1.0 On Egosoft Forums Features: # Ren Otani will stfu when he used to say 'Show me your wares please' # He will also be quiet during other...
Skunk God
Created by zhaarteth
A very simple script which checks every 250ms if the playership (Albion Skunk) has been hit, and resets hull/shield if so. Unlike others' methods, this script won't suddenly stop working after you've used an ROV or Novadrone. As far as I know, this script ...
Speedy Delivery
Created by eedro
*This mod increases the speed of freighters and construction ships* Are employees taking their time travling through space wasteing you time and money? GRRRRRRRRRRRRR!! This mod will teach them! Installing the Worker Housing Improvement Plan (W.H.I.P) will...
Speedy Cargo Drone
Created by kelmenwong
in vanilla, as at 3.53, if u leave the zone b4 cargo drone tag/collect item, those items are forfeit. u have to wait till item is collected by the drone, then only u can leave the zone. but i got sick of the 44 m/s drone. it make no sense that such a small...
Station Manager Trading Improvement
Created by keeper
Improves trade route searches for subordinate ships on your stations. Vanilla script for ships attached to station is quite strange. It won't sell any goods from station while your price is above average and will sell it anywhere for above average price. T...
Station Recycle or Destroy
Created by jth
Allows you to Recycle or Destroy your own stations Station construction wares are now placed in the original builder CV which is released from the build location There is a Recycle + sell option to allow the wares to be sold by the CV while its recycling t...
Station Production Limiting
Created by jth
Limits production module output. Allows you to slow down or stop production of products that you don't want. Supports individual limits on multiple products from URV Wharf plus Missile and Turret Forges === How to Use === Select the Station whose productio...
Station Push wares
Created by jth
This reproduces the effect from previous games, like X3TC, where wares were fed directly into other connected stations by using manager trading ships more effectively. Player stations will actively push goods to other player owned stations to keep all your...
Super Scanner
Created by Balbrock
You think it's silly to have to go to 5 cm from one station to analyze it? This mod increases the range of the scanner allows you to scan the stations 10 km and receive commercial offers more easily. Objects are stored in memory for 1 year. Incompatible wi...
Super Booster
Created by Balbrock
Tired of having to fly with an undersized booster ? Tired of your shield getting depleted in a mere second ? This mod is for you ! It increases both booster's duration and speed. New update available super booster 2.0 For Donation : https://www.paypal.com/...
TAF!
Created by Bix'
This little crappy mod allows you to hire trade agents, which monitor station prices, without Smalltalk and directly from space ! HUGE timesaver, and freakless station monitoring ! Please note : The dialog is only available for fix traders (i.e. not engine...
Tougher Stations
Created by clj
This mod greatly increases the hull strength of all station modules, and keeps the hull strengths of all module types proportionately the same as in the base game. I use the Fight Reloaded mod by xLordMorpheusx, and found that a single hard or very hard ca...
Trade Menu Cargo Hold Filter
Created by trujoh
Compatible to patch 4.30 and newer. Patch 3.5x and 3.6x are also supported. This a little UI mod. It adds a new filter to the trade menu which filters the trade list by the cargo type of the selected ship. If you click the button a second time it will only...
Trader Menu Fix
Created by maczalman
After buying/selling the goods (or viewing the encyclopedia), the line with this product remains selected, instead resetting the selected line to the top of the list every time in the original game. Also, added the green highlighting of prices for profitab...
Albion Tradestation
Created by populus_silvae
Add a new Tradestation description: This station can trade many of wares and is the perfect HQ for pirates. The Manager can trade (sell/buy) many of wares to the best prices. For example the tradewares are: ore, silicon, crystals, nividium, bioelectricneur...
Advanced Renaming
Created by UniTrader
This Extension allows more Flexibility in Object Names. Especially you can define a Name Template and all Objects will be named according to this Template and it adds Colored Object Names. Its simple to use since you just rename your Properties as usual, b...
Faction Logos2
Created by J.L.
The mod comes from UniTrader, I have edited his mod something. Here the link to the Original, https://forum.egosoft.com/viewtopic.php?t=370297 with the approval of UniTrader my modified version is available for you here. ! ! ! Both faction logos & faction ...
Drones
Created by Van-Fim
New drones with more serious weaponry...
WarehouseMinersFix
Created by maczalman
Fix of miners assigned to warehouses, which in version 4.30 overflow the storage facilities in excess of the established limits. More info...
XR-utilities pack
Created by maczalman
A small utilities pack for X Rebirth. More info....
FED young females
Created by aladinaleks
Replaces the old females to young females. ==================== Paypal ====================...
Canteran ship pack
Created by beaver1981
For additional changes to "Lost Sectors" download: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1265178713 These changes have formerly been included. _____________________________________________________________________________ This pack provides ...
Project TOBS
Created by eMYNOCK
MynoCorp Technologies is proud to Present: Project TOBS - Teladi Outpost Builder Ships It is highly recommended to use a Shipyard Mod in order to make the Player Habitation usefull. Recommended Player Shipyards - from BlackRain or Basic Player Shipyards - ...
DeVries Builder Ship Upgrade
Created by eMYNOCK
MynoCorp Technologies is proud to Present: The DeVries Builder Ship Upgrade. Canteran Builderships are now allowed to build a wider variation of Stations. Added: Mining Stations: Badlands Colony (modified with an additional Bar) - produces Silicon and Ore ...
Toride Colonist Builder Ship
Created by eMYNOCK
MynoCorp Technologies is proud to present: The Toride Colonist Builder Ship After the Events that leads to the Reunion of DeVries, Albion, Omicron Lyrae and Home of Light, the Terran Inhabitants of Home of Light decided to share their Station Technologies ...
Hunter Ships
Created by aladinaleks
Patrol ships. 1) Bloodhound - (Class XL) 2)Bulldog - (Class L) Build in Albion and OMICRON Lira 3) Rhinoceros - (Class L) - Rhinoceros - Mining ship (gas, minerals). Based on O'Neal. Added: 12 HIT / MA Turret, 2 Plasma / JET LR Turret, 4 Shields MK3. This ...
Secret Stash
Created by Assailer
Secret Stash Version 1.0 Having a secret stash on Skunk helps you sneak past police cargo scanning. You will see a new log entry every time authority scans your ship while you have illegal wares on board. As expected, they won't find anything illegal... Th...
Terratech's Shippack
Created by Gtadam
Brief description: This mod introduces six new ship variations! Including the Minotaur missile destroyer and the Wolf gunship.The original game was rather bland in terms of variety. The new missile destroyer design is really fun to use and something the ga...
Terratech's Shippack Speedpatch
Created by Gtadam
This extension increases the speed of the ships available in Terratech's Shippack. For the moment its limited to the Titurel Raider, which gets a boost to 170 m/s. Use it as a compliment to other speedpatch mods, which modify the rest of my ships to suitab...
Terratech's Shippack Hullpatch
Created by Gtadam
This optional mod to Terratech's shippack increases the hull values to match those from the hull rebalance mod. -Wolf Gunship hull increased to 3.3m -Titurel Raider hull increased to 4.5m -Titurel Miner's hull increased to 6.3m -Titurel Sentinel's hull inc...
Mission Computer
Created by cyberfuzzie
This mod adds a software extension to mechanics which can then be installed on the Albion Skunk: the Mission Computer. Once installed you can open the Mission Computer interface to display a list of missions offered in the current zone. You can then accept...