Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Let me know if I broke anything -- I've tried to check thoroughly but the list of mods I'm patching for is long enough that it's not feasible for me to test every possible combination.
Tribal medicine would be a cool addition.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2367686220
Any chance we'll see Biomes! Prehistoric support at some point? It adds plants/animals to vanilla biomes, but I don't think it adds the plants to any modded biomes that may support them.
They should not be affected.
1. if I have a mod that adds plants that this mod doesn't have a patch for, will those plants just not spawn or will they be unaffected by the mod.
2. if they are affected would you consider adding a patch for https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2007064094