Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem










Already being added (we'll see about the AT-UT), I'm just having issues with the game crashing when creating the new units, and that locking some of them behind tech crashes the lua script.
Once those issues are solved I think everything should be done and I can officially update the mod.
The AT-TE could be an Empire vehicle as well as a Rebel one, since I think they still used it.
AT-RT for the Rebellion is another great idea and could be a sort of upgrade to the mounted rebels.
AT-RTs could also be cool for the empire Empire, since I don't think that hero unit is rebuildable so you can't really use it as recon like I think you're supposed to, so having a more generic, expendable option could be interesting.
The TX-130 would be interesting for the Rebellion. Most of the later Rebel Tanks are sturdy and slow, so the Saber Tank being a sort of glass cannon is very different.
I also wanted to add that I absolutely love this mod and I am very excited to see what you come up with! Been having a lot of fun with my current Rebel game!
As well as the AT-TE, and I'm adding the AT-AP, and LAAT, maybe the AT-RT and TX-130.
I might also add the Invincible capital ship.
Feel free to suggest more units.