Sid Meier's Civilization VI

Sid Meier's Civilization VI

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AIUI以及一些玩法
   
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【Immigration】Move your population
Created by WindFly
This mod adds a series of unique units and policy, which provide the ability for player to move their population from one city to another. What this Mod adds: Immigration - 1 pop: Ancient unit at the start. Increases city's Population by 1 when used. Reduc...
Anime CityStates:动画角色城邦
Created by Wach
将部分动画角色MOD领袖变成城邦,派遣使者、成为宗主国可以获得原始领袖的能力。 当您拥有以上 Wach Anime Project合集 中的领袖MOD时,会拥有相应的城邦。 向该城邦派遣使者、成为该城邦宗主国会获得更强力的能力,比如: 梅普露城邦: ----派遣了8位使者:通过城邦获得的外交支持+100%。 ----成为该城邦宗主国:每个派向城邦的使者提供1 金币与1 信仰。 ----成为该城邦宗主国且派遣了6位使者:战斗单位防御时+10 战斗力,每回合回复20生命值。 ----成为该城邦宗主国且派遣了10...
Better City States (UI)
Created by infixo
Enhanced City States screen. This mod integrates and improves the screen from the Concise UI (which I've always considered to be the best improvement of the CS window), some functionality from CQUI and adds my own improvements (spies, resources). Everythin...
Better Espionage Screen
Created by astor
Introduction This is my third UI mod (after Better Trade Screen and More Lenses). The main purpose is similar to the other two, to add Quality of Life features and improve the Civilization VI UI. Here the Espionage Screens are overhauled to reduce the numb...
Better Leader Icon (UI)
Created by infixo
New v2.3 as of 15.04 - Support for Linux and CQUI-Lite. Leader Icon with extended tooltips and relationship info. See screenshots for various examples. Compatibility Works with base game, Rise & Fall, Gathering Storm, CQUI-Lite, CQUI. Supports all language...
Better Builder Charges Tracking
Created by wltk
https://i.imgur.com/arBYwRN.png This mod can help displaying Builder's current build charges on the side of unit flag for easier tracking, so you don't have to select each Builder to check. ...
Better Loading Screen (UI)
Created by infixo
New v1.9 as of 15.04 - option to turn OFF Dawn of Men speech. Displays detailed information about uniques on the loading screen. No more annoying laconic "unique unit". You can also turn off the Dawn of Men audio if you've heard it enough ;) Works with the...
Better Report Screen (UI)
Created by infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Better Trade Screen
Created by astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
City Roads
Created by AOM
Improvements by builders create roads allowing movement within cities to be as swift as movement between cities that are connected by roads. The road type updates with the era. Compatible with Rise and Fall (not required though) Updated to work with Gather...
CIVITAS City-States Expanded
Created by thecrazyscotsman
City-States Expanded adds 4 new city-state types and over 40 new city-states. Updates and balance changes to existing city-states are also included. Incompatible with Better City-States UI. OVERVIEW New City-State Types: Agricultural, Consular, Entertainme...
Coastal/Waterfront Speciality Districts
Created by HktkNban
Coastal/Waterfront Speciality Districts Not enough land? An island with only one tile? No problem! Just build a building on the sea, like in Venice. Make coastal cities great again. Overview In Civ6, coastal cities are weaker and less valuable than inland ...
Colorized Historic Moments
Created by MiniRagnarok
Replaces the historic moment art with colorized art. +250 moments have been colorized! The mod can be enabled or disabled without corrupting your save. Colorized Fog Of War https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2130256810 GITHUB PROJECT ht...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
Diplomacy Compatibility Patch
Created by Adriaman
This mod work makes over a dozen diplomacy and UI-related mods compatible! Works in Single Player and Multiplayer. Does not affect the AI or save files. Compatible with all DLCs and game modes. Compatible with any combination of the following mods (except ...
Enhanced Mod Manager
Created by FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Envoy Quest List
Created by Stack Man
Adds a screen that organizes and lists available City-State quests, available from a new launch bar button in the top left portion of the screen. Compatible with Unique District Icons. ...
EpsTweak for Starting Settlers
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. How many times have you had starting settle regret?....
Extended Diplomacy Ribbon
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. Do you want to up your Diplomatic Game to the next level without getting an Accountant degree? Woul...
Extended Policy Cards
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. REQUIRES BETTER REPORT SCREEN TO SHOW EFFECTS INFORMATION !!! This mod extends the Policy Cards to ...
Extra Starting Settler (Human Players Only)
Created by p0kiehl
Adds a new game set-up option to grant an extra starting Settler unit for human players. This is for fun, or to level the playing field against higher difficulty AI that start with free Settlers. This mod does not apply to the AI....
Gift It To Me
Created by Fampat
Gift It To Me This mod enables a player to gift units to other players (human and AI). Features The intention of this mod is to be able to help out allies in need of units (or to strengthen an foe of your foe, proxy wars! XD) Units can be gifted to other h...
Great Person Recruited Notification
Created by Yokuyin
Display a notification when any great person is recruited by another player. Clicking the notification opens the Great Person window. Compatible with existing save games and multiplayer games. Known Bugs * None at the moment...
Great Works Viewer
Created by Glindor
Improves the Great Works view by: Sort by building type to get similar works close to each other. Expand view to your screen size. Filter on work slot type. Themeing helper. Thanks to eudamonia and Concise UI for the Themeing helper....
Happiness and Growth Indicators
Created by lockstep
Adds indicators for happiness, growth, spies, and luxury resources to the Top Panel. Works with Gathering Storm, Rise & Fall and Vanilla. Supported languages: English, German. Does not affect saved games. If you like this mod, please make sure to rate it....
Mod CN Translation/Embellishment Plus
Created by Clear8Sky
This Mod can translate other mods' text into Simplified Chinese....
More Lenses
Created by astor
Introduction The goal of this mod is to add more lenses to the game, that help with empire management and in general quality of life improvements. ATTENTION CQUI AND HBUI USERS: If you have CQUI or HBUI, you don't need to download this. This mod is already...
Movable Districts
Created by wltk
https://i.imgur.com/arBYwRN.png Allow spending gold to move district with all its buildings. Gold required to move is 2 times the original production cost. For example, if the district costed 50 production, the gold required to move it will be 100. Open a ...
p0kiehl's Better Pantheons
Created by p0kiehl
This mod buffs all of the pantheons in the game (except Earth Goddess) to make for more exciting game play choices. These buffs have been designed with the goal of having the AI make better pantheon choices, as described by Infixo in the Real Balanced Pant...
Quick Deals
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of asking each AI's price for your items to see who pays the most? This mod provides you an interface to see all AI's offers for the items you want to trade, in sorted order. Now you only need to c...
Real Era Tracker (UI)
Created by infixo
New v1.4.1 as of 14.12 - 6T_GrandEras compatibility. Shows a list of historic moments not yet earned. If you are short of few points to get the Golden Age or not fall into the Dark Age this mod will help you find the possible sources of those points. Requi...
Real Governor Inspector (UI)
Created by infixo
Helps managing Governors. Requires Gathering Storm. Supported languages: English, 한국어/조선말 (Korean). Russian translation German translation CivFanaticsGitHub Description Opens a window with a list of cities and information about gains provided by a governor...
Real Great People (UI)
Created by infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Real Strategy (AI)
Created by infixo
New version 2.3.1 as of 6.08 - AI should build Walls. The mod is currently being updated. I will try to address suggestions and fix problems reported since v2.0. Contributions in various forms are welcomed. Please contact me via GitHub. Different approach ...
Religion Expanded
Created by p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Starting Builder
Created by NoShotz
This mod makes it so you spawn with a builder in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a builder in addition to the starting warrior and settler Compatibility: Compatible with my Starting Scout m...
Starting Scout
Created by NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...
Sukritact's Global Relations Panel
Created by sukritact
https://i.imgur.com/1UAbU2D.png Please do not integrate/borrow the UI and code from this mod without prior permission. As featured in PCGamesN One problem with Diplomacy in Civilization VI is that you never really know what anyone else is doing or what the...
Sukritact's Simple UI Adjustments
Created by sukritact
https://i.imgur.com/1UAbU2D.png Please do not integrate/borrow the UI and code from this mod without prior permission. This mod makes simple QoL changes to the UI. It does not aim to be a complete UI overhaul a la CQUI, but rather to make basic adjustments...
Terra Mirabilis
Created by chimp
Deliverator and ChimpanG present TERRA MIRABILIS A mod that reworks Natural Wonders in Civilization VI, and adds 20 new ones that include some old fan-favourites. NEW NATURAL WONDERS - Barringer Crater - Cerro de Potosi - Grand Mesa - Mt. Kailash - Krakato...
[PR] Extra Heroes
Created by Flactine
Nine heroes from other projects were added to the game. Need "Heroic Epic Great Works Images" Mod, Babylon DLC Pack and Enable Heroes and Legends game mode. Nana Hiiragi - Talentless Nana Nana Hiiragi's Assassination: +50 Combat Strength vs. Heroes, Vampir...
[NFP] Heroic Epic Great Works Images
Created by Flactine
Added Images for Heroic Epic Great Works....
[UI]Strategy Resources to Production
Created by WindFly
This mod adds a series of buttons in the city panel that let players turn their stacks of strategy resource to production for the city. All strategy resources to production: Horse: 10 for 20 production. Iron: 10 for 40 production. Niter: 10 for 60 producti...
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