Sid Meier's Civilization VI

Sid Meier's Civilization VI

577 ratings
[UI]Strategy Resources to Production
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Type: Mod
Mod: Gameplay, UI
File Size
Posted
13.305 KB
16 Mar, 2019 @ 1:02am
1 Change Note ( view )
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[UI]Strategy Resources to Production

Description
This mod adds a series of buttons in the city panel that let players turn their stacks of strategy resource to production for the city.

All strategy resources to production:
  • Horse: 10 for 20 production.
  • Iron: 10 for 40 production.
  • Niter: 10 for 60 production.
  • Aluminum: 10 for 80 production.
  • Coal: 10 for 100 production.
  • Oil: 10 for 150 production.
  • Uranium: 10 for 200 production.

(Why is Coal after Aluminum? Because it's way valuable than Aluminum.)
162 Comments
宗宗 24 Aug @ 5:23am 
ui没了,作者大大可以改一下吗
削肾客の救赎 19 Aug @ 6:32pm 
好像坏了,加载游戏后UI消失了
MaybeEstonian 23 May @ 3:12am 
seems to be broken?
UI is not showing up
微微星河尘梦远 22 Jul, 2024 @ 12:11am 
人机能用这个吗
Ryan 27 Jun, 2024 @ 10:19am 
can the ai use it?
H.Humpel 8 Oct, 2023 @ 5:45am 
Hi WindFly,
your mod has been translated by ASM590319 into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
DaniAngione 4 Jun, 2023 @ 8:55am 
I like it... But I'd personally suggest some tweaks, for balance. I tried it out in multiplayer and, well... it was crazy.

My suggestions are:

- Should not be usable for Wonders or Walls.
- There should be a limit of how many "swaps" you can do per city, per turn. Otherwise you can literally pump out armies and that felt very wrong. I suggest that this limit could perhaps be increased by certain techs.
- Alternatively (or also) it could simply be limited to not finishing a production. For example, the moment something is down to 1 turn, it stops being usable, so you're still limited to finishing one production project per turn.

I know that perhaps the "overpower" nature of the mod is what made it attractive for some people, and perhaps it shouldn't be changed because of that, but for people looking for a more balanced/fair gameplay, I think these would be nice changes :)
Black Wolf 18 Mar, 2023 @ 4:03pm 
Love it!! At last a use for the hoard of horses I had!
Zyxpsilon 20 Jan, 2023 @ 5:48am 
I've solved some code issues with a custom hack in April 2021.
User #Pauloel7 linked my Dropbox files that fix those "problems" on page three of discussions flow.
kkumarho 31 Dec, 2022 @ 11:00pm 
Very Good. I had been unsatisfied the worthless of old era's strategitic resources. So I love this mod. And I modified it's exchange rate to half and being satisfied.